Tekken7 Blog Alisa Tekken7


Alisa Bosconovitch Intoroduce about Tekken7 Frame Fighting Style and Combo Guideline.She has Alternative fighting tactics for Begenner`s Recommendation. Easy Commnad help the Tekken7 Begenner`s for Fight.

(Japanese: アリサ・ボスコノビッチ Arisa Bosukonobicchi?, Russian: Алиса Босконович) is a character in the Tekken series who was introduced in​ Tekken 6: Bloodline Rebellion. She is an android created by Doctor Bosconovitch, designed to usue chainsaw attack as well as normal attack. She is commonly called Alisa.

Alisa Get idea of Fighting

Alisa’s fighting style (referred to as “Unique” in Tekken Tag Tournament 2 and later as “High Mobility Combat” in Tekken Revolution and Tekken 7) appears to incorporate dance into some of her moves, similar to Lili’s fighting style. Alisa has a mechanical device built into each of her lower legs. These are extra thrusters used for steering during flight, as seen in the Scenario Campaign cinematic 16 Battle in the Sky (her ending in the Playstation Portable version), and to power up her kicks. Alisa is also able to sprout butterfly wing-like jets from her back, allowing her to briefly fly at great speed during fights, sprout chainsaws from her arms (this is one of her stances, “Destroy Form”), and remove her head during moves, such as one of her grapples, “Spam Bomb”.

Alisa Special Move
CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
in rage b+1+2 in rage WS+b+1+2 in rage DES b+1+2h x 6, (DES)5513(~43?) pc8~+1KNDKNDRage art
in rage f+2+3m (TJ)m12,2516~17 ,36~37+1~+2SPDSPDRage art, Tail spin
in rage f+2+3, 3+4m (TJ)m, (SBT)12,2516~17 ,36~37+5~+6SPDSPDRage art, Tail spin
in rage f+2+3, f+3+4m (TJ)m, (DBT)12,2516~17 ,36~37+5~+6SPDSPDRage art, Tail spin
1, 1h, h7,1810-3+5KND
1, 1, 1+2h, h, (DES)7,1810-3+5KND
1, 2h, h7,1010-2+4+9
1, 2, 2h, h, l7,10,1710-11~-10+2~+3KND
1, 2, 2*h, h, l7,10,2210-10~-9KNDKND
1, 2, 4h, h, h7,10,2110-5~-4KNDKNDTail spin
2, 3h, m10,812-10~-9+1~+2+1~+2
2, 3, 3h, m, m (TJ)10,8,2512a-11~-9KNDKNDTail spin
2, 3, 4h, m, l (TJ)10,7,20js24~-13~-12KNDKND
2, 4h, h10,2112-5~-4KNDKNDTail spin
3, 2m, m x 5, (DES)12,4*513~14-12+5+5
4h2413~14-5~-4KNDKNDTail spin, Homing
1+2m (TJ)2133~34 js7~-5~-4KNDKND
f+2, 1m, m, (DES)12,2017~18-14CSCS
f+2, 1+2m, (DES)1217~18-4~-3+7~+8+7~+8
f+2, 3m, h (TJ)12,8js17~-8+4+4
f+2, 3, fm, h (TJ), (Special)12,817~a-1200
f+2, 3, 3m, h (TJ), m12,8,22js1~12-10~-9EDEDwb!
f+3, 2h, h, (DES)10,1714~15-4~-2KNDKNDTail spin
f+3, 1+2h, m, (DES)13,2514~15-13~-12+8k+8kTail spin
f+4, 1m, h14,1416-9~-8KNDKND
f+4, 1, 4m, h, m14,14,2416-14~+12 (-12)KNDKND
f+1+2, 3+4m, (Special) (TJ)(SBT)2114~15a-16~-15KNDKND
f+1+2, f+3+4m, (Special) (TJ)(DBT)2114~15a-16~-15KNDKND
d/f+1, 1m, h10,2013+1~+2+8~+9+8~+9
d/f+1, 1, 2m, h, h x 7, (DES)10,20,4*713+6+8+8
d/f+1, 4m, m10,1713-9~-8+5~+6sKND
d/f+2m1616~17-9~-8Launch (JG?)(+7)Launch (JG?)
d/f+3, 3m, l14,1716-12~-11+1~+2KND
d/f+1+2m, (DES)2518-13 pc8~+8+8Power Crush, Tail Spin
d+2, 4m, m17,2424~26a-13~-10KNDKND
d+2, 4, 1+2m, m, (DES)17,2424~26a-13~-10KNDKND
d+3l (TJ), (Special) (TC)1723~32s js9~-10~-1+8~+17KND
d+3 (After stance ends)l (TJ), (Special) (TC)1723~32s js9~-19~-10-1~+8KND
d+4, 1+2l, h15,2017~18+2KNDKNDTail spin
d+3+4l (TJ)2027~28 js5~ cs20~-37KNDKNDHoming
d+3+4, 1+2l (TJ), (DES)2027~28 js5~ cs20~KNDKNDHoming
d/b+2, 2m, m17,1318~19-10~-9+14~+15 (SH)+14~+15 (SH)
d/b+2, 2, 1+2m, m, (DES)17,1318~19-10~-9+14~+15 (SH)+14~+15 (SH)
d/b+3l (TC)1116s cs4~-12-1+4
d/b+4l (TC)2324~25a cs6~-17~-16KNDKND
b+1, 1+2m, Sm, m15,1,3015~16-16~-14LaunchLaunch
b+2, 1m, m12,1718-13~-12+3~+4sKND
b+2, 4m, h12,2018-7~-6KNDKNDTail spin
b+4, 3m, m17,20js1~27-11~-10+6~+7sKND
b+4, 3, 1+2m (TJ), m, (DES)17,151~27-11~-10+6~+7sKND
b+4, 4m, m17,17js1~27-37LaunchLaunch
b+4, 4, 3+4m, m, (SBT)17,1715~16-19LaunchLaunch
b+4, 4, f+3+4m, m (DBT)17,1715~16-19LaunchLaunch
b+3+4m (TJ)2019~20 js6~-17~-16LaunchLaunch
b+3+4, 3+4m (TJ), m (TJ)20,35js1~+5~+10sKNDKND
u/b+3+4m (TJ)2537~39 js5~+2~+4sKNDKND
BT 3+4m (TJ)2537~39b js5~+2~+4sKNDKND
u/b+3+4, 1+2 or BT 3+4, 1+2m (TJ), m?25,20js1~20 ar48~-14~-13LaunchLaunch
u/b or u or u/f+3m (TJ)1517~18 js9~-52~-51-24~-23 (SH)-24~-23 (SH)
u/f+3, 2m (TJ), m (TJ)15,30js1~-14~-9KNDKND
u/f+3, 3+4m (TJ), (Special) (TJ)(SBT)15js1~-29~-28-3~-2 (SH)-3~-2 (SH)
u/f+3, f+3+4m (TJ), (Special) (TJ)(DBT)15js1~-29~-28-3~-2 (SH)-3~-2 (SH)
u or u/f+4m (TJ)1015~16 js9~-15~-14-4~-3-4~-3
u/f+4, 4m (TJ), m10,10js1~-13~-11sBUBU
u or u/f+3+4m (TJ)2838~41 js9~0~+3KNDKND
f, F+2m1816~17 (17~)-18~-17KNDKND
f, F+2, 3m, m18,2516~17 (17~)-13~-11KMEDKMED
f, F+3m1218~19 (19~) js15~-18~-17-6~-5-6~-5
f, F+3, 4m, h (TJ)12,15js1~-9~-8KNDKND
f, F+3, 4, 1+2m, h (TJ), (DES)12,15js1~-9~-8KNDKND
f, F+3, 4, 4m, h (TJ), m12,15,25js1~12-10~-8KNDKNDTail spin
f, F+3, 4, 4, 1+2m, h (TJ), m, (DES)12,15,25js1~12-10~-8KNDKNDTail spin
f, F+4m1819~26 (20~)-11~-4Throw(+5b)Throw(+5b)
f, F+4 When hit f or b+1m, m18,2219~26 (20~)KND
f, F+1+2mm5,1817~18, 30~31 (18~)-16~-15CSCS
f, F+1+2 When hit 2mm, m x 6, (DES)5,18,2*617~18, 30~31 (18~)CSCS
b, f+2h2616~24 (16~) pc8~15-8~0KNDKNDPower crush
b, B+1+4h! (TJ)5063~80 (64~)KNDKNDKND
f, f, f+2h3013~15 (16~) js3~+5~+7 (+16~+24g wc)KNDKNDWall crush
f, f, f+3m (TJ)1518~19 (21~) js3~-4~-3+6~+7+6~+7
f, f, f+3, 4m (TJ), m (TJ)15,20js1~-7~-5KMEDKMEDTail spin
WR+1+2m (TJ)2418~36 js5~-3~+15KNDKND
WS+1, 2m, h12,913~14-5~-4+6~+7+6~+7
WS+1, 2, 3m, h, m12,9,2313~14-10~-9LaunchLaunch
WS+1, 2, 3, 1+2m, h, m, (DES)12,9,2313~14-10~-9LaunchLaunch
WS+2, 3+4m, (Special) (TJ)(SBT)2417~18 js1~-7~-6LaunchLaunch
WS+2, f+3+4m, (Special) (TJ)(DBT)2417~18 js1~-7~-6LaunchLaunch
WS+3m, (Special)1819~20a-135~-134-126~-125-126~-125
WS+3, 3, B (Cancel)m, (Special)1819~20-14~-13-1~0-1~0
WS+3, 3 (one spin)m2013~14-10~-9+11kgKNDTail spin
WS+3, 3m2213~140~+1KNDKNDTail spin
WS+3, d+3l (TC)2030~31s cs9~-12~-11KNDKND
WS+1+2, * (two spins)m2428~29s-4~-3KNDKNDHoming
WS+1+2, * (three spins)m2839~40s0~+1AZUDAZUDHoming
FC+d/f+1+2ll10,1621~23, 31~33 cs1~-11~-9+5~+7s+5~+7s
FC+d/f+1+2 , 1+2ll, (DES)10,1621~23, 31~33 cs1~-11~-9+5~+7s+5~+7s
SS+4l1524~25 (33~) cs6~-12~-11+2+7~+8
SS+4, 1+2l, h x 3 (TJ), m (TJ)15,5*4js15~-10~-9+8~+9+8~+9
BT 4m (TJ)2016~17b-3~-2KNDKND
Opponent Down d/b+1+2l(On grounded opponent)2024~26-14KNDKND
Grounded face up 1+2(Special) (TJ)a
Grounded face up 1+2, 3+4(Special) (TJ), m (TJ)3522~23 (42~43) js1~-10~-9KNDKND
1+2+3(Special) (TJ)a
1+2+3+4(Special) (TJ)a
1+2+3+4, 1+2(Special) (TJ), (DES)a
d/b+1(Special) (TC)s(cs4) 15~
d/b+1~1h3111~13 (26~) cs4~15+4~+6KMEDKMEDTail spin
d/b+1~2h! (Sky)20(,3)34~75(49~)KNDKNDKND
d/b+1~3m (TJ)3024~27 (39~) js15~-9KNDKND
d/b+1~4m3018~23 (33~) js17~-9~-4LaunchLaunch
f+3+4 (to SBT)(Special) (TJ)(SBT)18~23 (33~) 17~
f+3+4, B(Special)s(47~)
f+3+4, D(Special)s(36~)
SBT 1m1213~14 (38~) js1~-15~-140~+10~+1
SBT 1, 2m, m12,13js1~-9~-8+2~+3+7~+8s
SBT 1, 2, 1m, m, m12,13,7js1~-20~-19-12~-11-12~-11
SBT 1, 2, 1, 3+4m, m, m, mm12,13,10,10,30js1~-18KNDKND
SBT 1, 2, 1 , 3+4, 1+2m, m, m, mm, (DES)12,13,7,5,28js1~-18~-17KNDKND
SBT 2m2516~27 (41~) js1~-8~+3KNDKND
SBT 2, 1+2m, (DES)2516~27 (41~) js1~-8~+3KNDKND
SBT 3l1716~20s (41~) js1~cs9~-14~-10+4~+8sKND
SBT 4m25(,5)17~19 (43~) js1~-27~-25LaunchLaunch
SBT 1+2h (DES)2027~28 (52~) js1~+8+8unblockable
d+1+2 or From special move (to DES)(DES)18~19 (43~) 1~
DES b or F(DES)18~19 (43~) 1~
DES d+1+2 or D/B (Cancel)(DES)18~19 (43~) 1~
DES 1mmhhhm3*5,2014,,,-9KZUDKZUD
DES 2mmm5*320,,-8Launch (JG?)Launch (JG?)
DES 2 When hit 1m x 3, h!5*3,1420,,Launch
DES 3 or 420,,
DES 1+2hhh7,7,2016,,0+15k+15kHoming
DES f+1h x 73*712,,,+3+11+11
DES f+2(Sky)!3,2,1,1,110,,,KNDKND
DES f+1+2m x 83*7,1323,,,+8CSCS
DES f+1+2, 1+2m x 5, m3*5,20(,3)23,,,(b)-53LaunchLaunch
DES d+1l x 5 (TC)4*4,820~21, cs4~-12+3s+3s
DES d+2llll3*3, (20)26,,,-14~-13+2~+32~+3
DES d+2, *l x 5 or 63*4or5, (20)26,,,-12~-11+4~+5+4~+5
DES b+2m1718~20-12~-100~+2CS
DES b+2, 1m, m, Sm x 417,8,5*418~20-8sKNDKND
DES b+3+4 or b, b or u/b, b(Special) (TJ)a
DES u or d+3+4(Special) (TJ)
DES u or d+3+4, 1(Special) (TJ), m2520~21 (44~)-13KNDKNDWall bounce
DES d/f+1+2m, (DES)2518-13+8k+8kPower Crush
DES u/b or u or u/f+1+2mmm (TJ)9*329,,, js5~28-9sCSCS
DES u/f+1+2, 1+2m x 3 (TJ), (Special)9*329,,, js5~28-9sCSCS
DES BT 1 or 2m x 64*619,,,-9CSCS
DES f+3+4 or f, f (to DBT)(DBT)19,,,
DBT b (Cancel)(Special)19,,,
DBT f+3+4, u or D(Special) (TJ)19,,,
DBT 1h x 65*624,,, js1~20+9+11+11
DBT 2mmhhh8,8,8,20,2516~17,,, js1~-14KNDKND
DBT 2, 1+2mmhhh, (Special)8,8,8,20,2516~17,,, js1~-14KNDKND
DBT 2, 1mmhh, h (TJ)8,8,8,20,45js1~-12~10sKNDKND
DBT 2, 1, 1+2mmhh, h (TJ), (Special)8,8,8,20,45js1~-12~10sKNDKND
DBT 1+2mmmm5,5,5,2012,,, js1~0KNDKND

Alisa Basic Move

CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
4h2413~14-5~-4KNDKNDTail spin, Homing
d/f+2m1616~17-9~-8Launch (JG?)(+7)Launch (JG?)
d+1Sm (TC)510s cs4~-5+6+6
d+3l (TJ), (Special) (TC)1723~32s js9~-10~-1+8~+17KND
d/b+1(Special) (TC)s(cs4~) 15~
d/b+3l (TC)1116s cs4~-12-1+4
d/b+4l (TC)2324~25a cs6~-17~-16KNDKND
u/b or u or u/f+1m (TJ)1218 js9~-8+3+3
u/b or u or u/f+2h1715~16-12~-11+9~+10g+9~+10g
u/b or u or u/f+3m (TJ)1520~21 js9~-57~-56-29~-28 (SH)-29~-28 (SH)
u/b+4m (TJ)1017~18 js9~-9~-8+7~+8+7~+8
u or u/f+4m (TJ)1015~16 js9~-15~-14-4~-3-4~-3
WS+3m, (Special)1819~20a-137~-136-126~-125-126~-125
FC+1Sm (TC)510s cs1~-5+6+6
FC+2Sm (TC)811s cs1~-4+7+7
FC+3l (TC)1216s cs1~-17-3-3
FC+4l (TC)1012s cs1~-15-4-4
SS+3m1214~15 (15~)-12~-11-1~0-1~0
SS+4l1524~25 (33~) cs6~-12~-11-1~0+7~+8
BT 1 or 2h158-8+3+3
BT 3h2510-8KNDKND
BT 4m (TJ)2016~17b-3~-2KNDKND
BT d+1 or 2Sm1010s cs1~-2+9+9
BT d+3 or 4l1210s cs1~-11+3+3