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Kazumi Mishima is a character in the Tekken series of 3D fighting games. She is the late wife of Heihachi Mishima, the late daughter-in-law of Jinpachi Mishima, the late mother of Kazuya Mishima and the late grandmother of Jin Kazama. She was introduced in Tekken 7 as a new character, and as the posthumous antagonist of the game. She was originally one of the unplayable bosses along with Jin, prior to the release of the Arcade version.
Kazumi’s fighting style is Hachijo-Style Karate but mixes with Mishima-Style Karate. She utilizes a strong combination of the two styles, to the degree she was a threat to Heihachi in his prime.
Kazumi has a combination of both Heihachi and Kazuya’s moves, gaining both their Demon Slayer and Flash Punch Combo. Her moves include vicious punches and hand chops, and another skill where she flurries her opponent with several punches as well as knocking her opponent with both a roundhouse kick and a straight kick. Her unique ability is to summon her pet tiger which can be done during a combo or individually. It is also seen after Kazumi performs an uppercut along with her tiger. She shares her husband’s Hell Axle but has an additional downward kick and his unblockable move, though it is not as strong as his. She also has a taunt where she calmly pets her tiger during the fight.
Kazumi is a rushdown character, pummeling her opponents with effective, delayable pokes that she can loop over and over, forcing the opponent to challenge her. Her pokes also move her forward, keeping her close to the opponent.
While she is at her best up close and personal, she has an incredible approach tool. She is good at forcing opponents towards the wall, as some of her moves have significant pushback.
Kazumi’s Devil Kazumi Rage Art move involves stunning her opponent with a single punch to the gut, knocking them with an uppercut, unleashing a single punch and a kick with two consecutive punches followed by another kick in mid-air and finally slamming the opponent with a heavy blow on their chest before landing on the ground.
However, she also has notable weaknesses. Firstly, she has mediocre combo damage. Also, her fastest launching move – a “hop knee” – is significantly lacking in range, making it whiff against moves with a lot of pushback. Finally, Kazumi’s lows are mediocre. Her best lows leave her standing, making her vulnerable to counter hits.
All in all, Kazumi is a very solid character that can bully, frustrate, and break down opponents with her pokes.
Finally, she has good wall carry, good okizeme, varied power crush moves (one hits high and is safe, while the other hits are mid and have good damage), fast-tracking moves, good options when the opponent’s back is against the wall, including, but not limited to, two command grabs (one of which is unbreakable) that splats the opponent to the wall, and finally, a relatively low execution requirement.
Anna Williams (Japanese: アンナ・ウィリアムズ, Hepburn: Anna Wiriamuzu) is a fictional character in the Tekken fighting game series, first appearing in Tekken in 1994. Anna is the narcissistic and arrogant younger sister of the quiet and serious Nina Williams, the personal bodyguard of Kazuya Mishima and second-in-command at G Corporation. She is also, although unbeknownst to her, the maternal aunt of boxing competitor Steve Fox. She is defined by her rivalry with her older sister Nina, a trait that has been around since the original Tekken game.
Anna originally shared most of her moves with her older sister Nina, but has since gained a more idiosyncratic moveset. In the other Tekken media, including films, Anna usually appears in role of a minor villainess. The character was met with positive critical reception.
Anna’s style was further refined in Tekken7 to make her more unique and to further differentiate herself from her sister Nina, now having much fewer strings that are the same as her. Her style now appears to have a more femme fatale like spin on it, as she has a lot of moves that seem to involve sensually theatrical poses, as well as overtly feminine positions similar to Lili.
She has caos judgement which is defensive style of fighting when you are attempting to attack lower kick she jumps up for self defense
Additionally, she is much easier to use than Nina due to her more gentle, less-execution-heavy nature of her sister since her basic launchers are more damaging and less reliant on execution as a result.
Novice players that are fans of the Williams sisters (or Anna herself) shouldn’t hesitate in picking her up – she is actually more rewarding than one may think if her best tools are put to good use.
Anna uses a fighting style based on the Aikido taught to her by her mother, and the Koppojutsu of her father. As she was closer to her mother, Anna’s style is closer to Aikido than that of her sister, who leans more to the techniques learned by their father. She uses precise chops and kicks, aiming at vulnerable points of the body of her opponent. In close range, she uses her abilities to apply destructive joint locks and throws to take out the opponent.
Tekken Online Challenge is a series of tournaments from Bandai Namco that Many Online Players can enter to play from all over the world. Each regional tournaments are open for player to enter and compete each other for a prize.
Check the official website or social media channels of the tournament organizers. The tournament may be organized by a specific esports organization, the game publisher, or a community group.
Visit esports news websites or platforms that cover Tekken events. They often provide comprehensive coverage, including tournament schedules, results, and analyses.
Tekken community forums and platforms may have discussions about the “Online Challenge 2021: Japan Online Masters.” Participants and fans often share information, experiences, and results on these platforms.
Check social media platforms such as Twitter and Facebook for updates from organizers, participants, and the community. Official announcements and highlights are often shared through these channels.
Remember that event details may have changed, and it’s recommended to refer to the latest sources for the most accurate and up-to-date information.
Here you can sabscribe the offical page
「TEKKEN Online Challenge 2021」開催地域North America(北米)Central America(中米)South America(南米)West Europe(西ヨーロッパ)East Europe(東ヨーロッパ)Japan(日本)Korea(韓国)Philippines & East Asia(フィリピン&東アジア)Southeast Asia(東南アジア)South Asia(南アジア)Oceania(オセアニア)Middle East(中東)South Africa(南アフリカ)West Africa(西アフリカ
The “Master Cup” is a series of major Tekken tournaments held in Japan. These tournaments are well-known for their large-scale participation, high level of competition, and enthusiastic community engagement. The tournaments attract top players from Japan and around the world who compete in the popular fighting game series, Tekken.
Master Cup tournaments are known for their large number of participants. They often draw Tekken players from all skill levels, creating a diverse and inclusive atmosphere.
Master Cup tournaments typically follow a team-based format, where teams of players compete against each other. Each team member faces off against opponents, contributing to the team’s overall performance.
While the primary focus is on the Japanese Tekken community, Master Cup events also attract international players, adding a global flavor to the competition.
The events are characterized by a passionate and energetic community. The atmosphere is lively, with players and spectators alike expressing their enthusiasm for the game.
Master Cup events provide a platform for both professional and amateur players to showcase their skills. This inclusivity contributes to the overall success and popularity of the tournaments.
The tournaments are often livestreamed, allowing fans worldwide to follow the action in real-time. Additionally, content creators and commentators contribute to the overall viewing experience.
Master Cup Tekken tournaments have become an integral part of the competitive Tekken scene, and they continue to play a significant role in fostering the growth of the Tekken community. The events contribute to the sense of camaraderie among Tekken players and fans, making them highly anticipated within the fighting game community.
Official web site
First appearing in Tekken 4, Steve Fox has returned. Steve is a young British boxer who was adopted at a young age. Probably Nina William is something to do with Steve Fox. Steve’s main objective has been to learn more information about his past, including the origin of the mysterious scar on his arm, and to get revenge against those responsible.
With a unique fighting style based on boxcing, sways and punches, and almost no kicks, Steve is one of the most unorthodox characters in the series. He has incredibly fast and effective punches and combos, very strong low attacks, and can lay the pressure on his opponent like few others in the roster.
Perhaps one of the most dangerous fighters in the roster, Steve can turn around a fight with his hard-hitting blows and high-low combos in a flash, and his counter-hits are among the most effective around. Also,
Steve’s dodging capabilities are unrivaled by any other character in the series if timed properly. Blind reliance on this tactic is very risky, though, and going the wrong way might end up being a game-changing mistake.
Placing too much confidence in Steve’s evasive maneuvers renders him open to various kinds of damages, the worst-case scenario being KO’d by a set of elaborate combos. Unique to him and befitting his fighting style, his 3 and 4 inputs has him performing bobs and weaves instead of kicks.
Because he makes minimal use of 3 and 4 inputs and mostly relies on 1 and 2 inputs, regular throws can be somewhat ineffective against him, as a Steve player can easily break throws by accident.
Kunimitsu (州光) is a title given to two kunoichi characters in the Tekken fighting game series.
Kunimitsu is cone of the most agile playable characters in the Tekken7 series, as Kunimitsu attacks have the highest amount of frames per second.Though lacking in strength and range, she can perform acrobatics to dodge, confuse, and evade her opponents. Kunimitsu fights using Japanese called ninjutsu. its majic
Attacking Frame and Punishiment
Novi is Japan of professional gamers . In 2015, orz became a sponsor and became a professional. Yamasa has been a sponsor since January 2016 .
He specializes in the Tekken series and has a track record of winning three world championships. The character used is ” Sergei Dragunov “. He is working with Yu and Take, who belong to the same Yamasa.
In addition to participating in the tournament as a player, he also holds Tekken training sessions with Yu and Take to improve the skills of the players
Lidia Sobieska (リディア・ソビエスカ Ridiya Sobiesuka) is a karate which is martial art from Jpana. She is from Poland. She made her debut in Tekken 7 as DLC in the Season 4 Pass. Intodeuce about Frame and fighitng technique. Shōtōkan-style of Karate, her wide stances, straight closed fist strikes and performing the Kankū-dai kata in her reveal trailer, a signature kata of Shōtōkan
Shōtōkan-style of Karate, her wide stances, straight closed fist strikes and performing the Kankū-dai kata in her reveal trailer, a signature kata of Shōtōkan. Kazuya Mishima’s fighting style is also based on Shōtōkan but Lidia’s is much more traditional. Shōtōkan is the most widely practiced style of Karate and also the most influential, with nearly all other styles of Karate (and some other martial arts as well, such as Taekwondo) listing it as an influence.
Several of Lidia’s attacks were motion captured from Tatsuya Naka of the Japan Karate Association and a 7th dan master that teaches Shōtōkan-style Karate.
Lidia’s background was sent out as a care package to some fans by Bandai Namco. A letter is included that is sent from Heihachi Mishima to Lidia in her capacity as head of state.
In the same above mentioned care package, a black belt with Lidia’s name on it is provided. The belt has the polish word “Potęga” (power) sewn onto it, along with “Polskie Karate” (Polish Karate), indicating she is likely has a black belt in a style of karate.
Her surname is possibly based on Jan III Sobieski, King of Poland who commanded the Polish Winged Hussars against the Ottomans in Siege of Vienna in 1683 in the largest cavalry charge of all time.
Her surname could indicate she is a descendant of, or named after the Sobieski household, a real-life noble Polish family which existed during the 16th and 17th centuries.
Ling Xiaoyu (Chinese: 凌曉雨; pinyin: Líng Xiǎoyǔ; Japanese: リン・シャオユウ, romanized: Rin Shaoyū) is a fictional character from the Tekken franchise by Bandai Namco Entertainment. Following her debut in Tekken 3 (1997), she has appeared in every subsequent game in the series. Xiaoyu is a cheerful Chinese teenager who is a friend of the series’ main character, Jin Kazama, as well as a potential love interest,[3] while trying to interfere with the affairs of the increasingly corrupt Mishima family.
Ling’s move stance is unique called AOP(entered by pressing d+1+2) AOP has a variety of attracking mode. You can also tap down to evade even more mids. If you enter AOP while in full crouch perfome as well. AOP is quite interesting.
AOP has slight built-in sidestep right properties, sidestep right before entering AOP you will basically perform two sidesteps while being in AOP. Sidestep right AOP is abbreviated as SSR AOP. Real Menace’s video explanation of SSR AOP
Tanukana, She mainly plays Xiaoyu blongs to a Red Bull athlete and CYCLOPS athlete gaming. The second female professional gamer in Japan.
The main title is the Tekken series, which is famous as a Xiaoyu messenger.The ranks are Guren for Tekken 6BR, Demon God for Tekken TAG2, Holy Emperor for Tekken 7, and Fujin for Tekken 7FR (as of November 2017).There are still many chances that it is misunderstood that “just being a woman is over-lifted”, but its ability is certain, and even including male players, Xiaoyu is often called a national class.It features an accurate and aggressive play style backed by an extraordinary battle experience. There is also an aspect as a theoretical sect, and his teammate Dogura has described it as “a great amount of knowledge.”
The players I admire are Novi , a powerful player representing the Tekken area, and Maxi , who was a pioneer as a female Tekken player .Even in the United States, attention has been increasing since he was active in Combo Breaker 2017, and fans continue to have a passion for Tekken and a sincere attitude toward fighting games.Every time I go to an overseas tournament, there is a long line of photography.
Tekken Frame Data describes how much of an advantage or disadvantage a character is at after a move he or she performs is on block or hit.
Every attack in Tekken 7 has some Startup Frames and Recovery Frames on block, hit, and whiff. How fast a character recovers from an attack determines whether you can punish the attacker or not. For instance, every character’s 1 is a punch with 10 Startup Frames and is +1 on block. It means that if Player-A did 1 punch and Player-B blocked it, Player-A’s next move will come 1 frame faster than Player-B’s.
It is important that you have an idea of what your quickest attacks are and how to punish your opponent’s misplays. Now coming to attacks that are -10 frames or higher on block, all of them are considered punishable. Punishing an opponent depends upon a variety of factors like your character’s moves, wall-placement, etc. Generally, an attack that is -10 frames on block is punishable with a quick 1, 2. You can launch an opponent for a combo if you manage to punish an attack that is -15 on block.
Finally, coming to whiffs, every whiffed-attack in Tekken 7 is punishable. You can force an opponent to whiff an attack by moving out of its range, sidestepping, or by crouching the High attacks. For instance, if you manage to whiff Law’s 1, 2 by crouching as Jack-7, you should easily punish it with your WS + 1 with a quick follow-up combo.
A frame, in the context of video games, refers to a frame of animation. If we were to analyze this static King of Fighters image above, it would count as 1 frame of animation.
Whether you want to crunch the numbers or not, frame data is one of the key elements that drives how a game works. Without knowing it, you probably already use your sub-conscious knowledge of frame data to determine the best course of action. If you at least understand the high-level concepts of frame data, you’ll be better understand how the game works, why certain things play out the way they do and how to use frame data to your advantage.
It is always good to experiment with different characters and “know your enemy frame”
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General Guide for Frame below :
Attacking of Jab
When your attack with your opponent, it hits you hvae an oppotunity to attack continously since you have +frame such as +8 for Jab. Because of opponent player are hit the opponent player status is -8 which make more difficult to fight againt you.
As I stated above Block which means +1 for Jab which give you advatnage of +1. next Jab you attempt 10 frame goes to 9 frame since you are blocked +1
Defending of Jab
Since you are ready for understanding of frame concept you can mix up with any of frame within + or –
Frame advantage can be represented as a positive or negative number. There are also two different types of frame advantage for each move, as frame advantage is different for when a move hits and when a move is blocked. Let’s use Xiaoyu against Zafina in practice mode.
Understanding of Taking advantage of “Attacking Frame”
Understanding of Taking advantage of “Defending Frame”
Knows”Frame Concept”
Using “Practice Mode” to strength your frame
7 essential Tekken 7 tips for beginners. There is still much to learn such as frame pacing for each move and a plethora of combos to practice with. However, this beginner’s guide should put you on the right path to become a better player. Keep at it and remember, Tekken 7 is a difficult-to-master fighting game.
Here is right way to understand Tekken concept showing general idea of tekken fighting,Practical Mode Play,Frame and Combo
When you play Tekken 7 for the first time, you will spend on amount of time considering which character might fit you as well as practing to remenber right buttom to attack or defend.
Also, you need to understand the opponent character to attack or defend which makes you struggle.
However, you’ll guradually improve attack or defend skill.
In my guide, I’ll provide you with Tekken 7 beginner’s guide written below. Keep in mind that this Tekken 7 beginner’s guide only covers the basics. Only with dedication and practice will you have a chance of becoming the next King of Iron Fist.
It is not good idea to master all of the Tekken 7 characters spending on amount of time. But It is always good to experiment with different characters and “know your enemy” when you are an absolute beginner, you need a character that is comparatively easier to use.
#めんまさんの日常 #xiaoyu #yoshiden
After picking the character you want to focus on as a beginner, you need to learn the basics of attacking in Tekken 7. The game follows a four-button attack layout, with each representing a character limb. In basic terms, you have two buttons, one for each arm, and two buttons, one for each leg.
As an example, controls for PS4 are as follows:
Tekken 7 has three distinct basic attacks, namely high, mid and low. The high-attack will hit standing opponents, while the mid-attack will hit both standing and crouching opponents. Lastly, the low-attack will hit both standing and crouching opponents. Pressing or holding in directional buttons while pressing one of the attack buttons will also open up possibilities for other attack moves. Just don’t forget to mix things up. Never spam the same basic attack over and over again, as that is a recipe for disaster.Armed with the basic knowledge of attacking, you can head into the Practice Mode and start learning some easy combos. We suggest you learn the basics of movement in a 3D space.
Tekken 7 is about 3D fighting mode. Moving forward and Back dash is an important.For Example you opponent is too fast to defend because of back dashyou are not enough to reach to attack you ight get damaged. The opponent player is smart enough to adjust the distance how you get counter attacked.There are three keys to understand the movements below.
Undertsanding of New character came up 2021 called “Lidia”
As with any fighting game, practice makes perfect. Therefore, it is essential that you head into Tekken 7’s Practice Mode. This mode allows you to practice all the previous points in Tekken 7 beginner’s guide and more. You have access to visual queues for all combos, special moves and launchers. The Practice Mode also provides you with a variety of options and what stances your opponent should take. You can even set your opponent to mimic all your movements.
This is where you truly start to understand the intricacies of the game and how deep it really is. You can go deep into hit or guard or set up certain attacks and so much more. Tekken 7’s Practice Mode is one of the most advanced out there.