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Anna Williams (Japanese: アンナ・ウィリアムズ, Hepburn: Anna Wiriamuzu) is a fictional character in the Tekken fighting game series, first appearing in Tekken in 1994. Anna is the narcissistic and arrogant younger sister of the quiet and serious Nina Williams, the personal bodyguard of Kazuya Mishima and second-in-command at G Corporation. She is also, although unbeknownst to her, the maternal aunt of boxing competitor Steve Fox. She is defined by her rivalry with her older sister Nina, a trait that has been around since the original Tekken game.
Anna originally shared most of her moves with her older sister Nina, but has since gained a more idiosyncratic moveset. In the other Tekken media, including films, Anna usually appears in role of a minor villainess. The character was met with positive critical reception.
Anna’s style was further refined in Tekken7 to make her more unique and to further differentiate herself from her sister Nina, now having much fewer strings that are the same as her. Her style now appears to have a more femme fatale like spin on it, as she has a lot of moves that seem to involve sensually theatrical poses, as well as overtly feminine positions similar to Lili.
She has caos judgement which is defensive style of fighting when you are attempting to attack lower kick she jumps up for self defense
Additionally, she is much easier to use than Nina due to her more gentle, less-execution-heavy nature of her sister since her basic launchers are more damaging and less reliant on execution as a result.
Novice players that are fans of the Williams sisters (or Anna herself) shouldn’t hesitate in picking her up – she is actually more rewarding than one may think if her best tools are put to good use.
Anna uses a fighting style based on the Aikido taught to her by her mother, and the Koppojutsu of her father. As she was closer to her mother, Anna’s style is closer to Aikido than that of her sister, who leans more to the techniques learned by their father. She uses precise chops and kicks, aiming at vulnerable points of the body of her opponent. In close range, she uses her abilities to apply destructive joint locks and throws to take out the opponent.
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