Tekken7 Blog Intoroduce About LILI
Contents
Biography

Emilie De Rochefort (エミリ・ド・ロシュフォール Emiri do Roshufōru), commonly known as Lili (リリ ・Riri) is a character in the Tekken series.
Lili is born in Monaca, a wealthy oil industrialist, Lili seems to have always had a very comfortable life. She is also very mannered in her gestures during her cutscenes.
Lili Tekken7 Combo Guide From Wonda
Lili Tekken7 Get idea of Fighting
Lili has a varety of moves and easy-to-use, effective attacks, punish, which benefit from great range with her long legs. Her damage output is surprisingly high, her counterattacks, juggling and wall fighting will all eat away at her opponent’s health. That said, some of her more popular strings are easily recognizable, and may leave her wide open to punishment. She’s also somewhat slow and virtually almost all of her attacks can be sidestepped, as she lacks many homing attacks. She makes up for this however with her ranged attacks which can be used at mid to long range to keep an opponent from moving in. Her lows aren’t the best however and are predictable which can make it difficult for her to open up opponents.
Lili also has quite a handful of attacks that involve her jumping which can avoid lows, and she has a deadly okizeme ground game, which makes it scary to deal with Lili when she successfully knocks you down. She also possesses a attack reversal, as well as a wall throw.
Lili’s sidestep is the one of the strongest point in the series, and she can avoid opponents player easily that make more okizeme.
Lili’s fighting style is characterized by Gymnastics moves combined with many forward ad back dance-like, back flip – various spins, wall hit with back flip,Crounch 10 Frame and many frame with twice a row.
This fighting style is self-learned and self-developed by Lili herself, since her father, who dislikes fighting, would probably never allow her to even practice any sort of formal martial arts training. This is probably why some of Lili’s moves often reflect her background and personality, as she tends to strike a lot of elegant, graceful poses as she attacks. Even her generic attacks such as her crouching kicks and jabs tend to have an air of elegance and grace.
Lili Tekken7 For Special Move
Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
---|---|---|---|---|---|---|---|
in rage 3+4 | m (TJ) | 55 | 20 pc8~17 js8~ | -22 | KND | KND | Rage art |
in rage d/f+2+3 | m, h | 10,20 | 22 js9~ | +9~+10 | KND | KND | Rage drive, Homing |
1 | h | 7 | 10 | +1 | +8 | +8 | |
1, 2 | h, h | 7,12 | 10 | -1 | +8 | +8 | |
1, 2, 3 | h, h, l (TC) | 7,12,13 | cs10~ | -13 | -2 | KND | |
1, 2, 4 | h, h, m (TJ) | 7,12,20 | js21~ | -9~-4 | KND | KND | |
2 | h | 8 | 10 | 0 | +8 | +8 | |
2, 3 | h, l (TC) | 8,10 | cs10~ | -13 | -2 | KND | |
2, 4 | h, h | 8,20 | 10~ | -2~+2 | KND | KND | Tail spin |
3 | m | 12 | 15~16b | -11~-10 | -3~-2 | -3~-2 | |
3, 1 | m, m | 12,20 | 15~16 | -13~-12 | KND | KND | Wall bounce |
3, 2 | m, h | 12,8 | 15~16 | -5 | +2 | +6 | |
3, 2, F | m, h | 12,8 | 15~16 | -2 | +5 | +9 | |
3, 2, 3 | m, h, h (TJ) | 12,8,22 | js13~ | -9~-6 | KND | KND | |
4 | h | 16 | 12 | -4 | +7 | +7 (SH) | |
4, 1 | h, h | 16,7 | 12 | -1 | 0 | +2 | |
4, 1, 3 | h, h, m | 16,7,10 | 12 | -11~-9 | 0~+2s | +8~+10s | |
1+2 | m | 26 | 12 | -12 | KND | KND | |
f+2 | h | 12 | 12~13 | -9~-8 | -1~0 | -1~0 | |
f+2, 3 | h, m | 12,20 | 12~13 | -15~-14 | KND | KND | |
f+3 | m | 26 | 20~22 | -3~-1 | KND | KND | Homing, Tail spin |
f+4 | m | 23 | 17 | -9 | KND | CS | |
f+1+2 | m | 19 | 14~15 | -6~-5 | +3~+4s | KND | |
f+3+4 | mm (TJ) | 8,22 | 18~20, 35~37 js12~24 | -4~-2 | KND | KND | |
f+3+4 (First hit only) | m | 8 | 18~20 js12~24 | -25~-23 | KND | KND | |
f+3+4 (Second hit only) | m | 22 | 35~37 | -4~-2 | KND | KND | |
f+3+4~3 | m (TJ), m | 8,20 | 18~20, 54~57 (12js~) | -8~-5 | KND | KND | |
f+3+4~3, 4 | m (TJ), m, m | 8,20,20 | js18~ | -20~-16 | KND | KND | |
d/f+1 | m | 12 | 13 | -1 | +7 | +7 | |
d/f+2 | m | 16 | 16~17 | -11~-10 | Launch (JG?) | Launch (JG?) | |
d/f+2, B | m(BT) | 16 | 16~17b | -11~-10 | Launch (JG?) | Launch (JG?) | |
d/f+3 | m | 23 | 20~22 | +3~+5s | +8~+10g | KND | |
d/f+4 | m | 14 | 15~16 | -8~-7 | -2~-1 | +5~+6 | |
d/f+4, 4 | m, l | 14,21 | 15~16 | -15~-14 | +1~+2 | +6~+7 | |
d/f+3+4 | m (TJ) | 14 | 24~29b js12~ | -4~+1 | KND | KND | |
d/f+3+4, 3+4 | m (TJ), mm (TJ) | 14,5,20 | b js14~ | -7~-6 | KND | KND | |
d/f+3+4, 3+4 (Third hit miss) | m (TJ), m | 14,5 | b js14~ | -18~-16 | KND | KND | |
d+1 | l (TC) | 10 | 18~19 cs9~ | -11~-10 | 0~+1 | 0~+1 | |
d+1, D | l (TC) | 10 | 18~19s cs9~ | -11~-10 | 0~+1 | 0~+1 | |
d+1, 2 | l (TC), h | 10,8 | 18~19 cs9~ | -8~-7 | +3~+4 | +5~+6 | |
d+1, 2, B | l (TC), h, (BT) | 10,8 | 18~19 cs9 | -8~-7 | +3~+4 | +5~+6 | |
d+1, 2, 4 | l (TC), h, m | 10,8,24 | 18~19 cs9~ | -9~-7 | KND | KND | Tail spin |
d+2 | m | 16 | 16~17 | -7~-6 | -1~0 | -1~0 | |
d+2, 2 | m, h | 16,10 | 16~17 | -10~-9 | -4~-3 | -2~-1 | |
d+2, 2, 3 | m, h, h | 16,10,24 | 16~17 | -3~-1 | KND | KND | Tail spin |
d+2, 2, 4 | m, h, m | 16,10,24 | 16~17 | -17 | KND | KND | |
d+3 | l | 16 | 19~20 | -12~-11 | +1~+2 | +5~6s | |
d+1+2 | m | 25 | 20 pc8~ | -13 | KND | KND | Power crush |
d+3+4 | m? | 23 | 17~21a | -21~-17 | Launch(JG?) | Launch(JG?) | |
d/b+3 | h | 20 | 19~22 cs6~16 | -9~-6 | KND | KND | Tail spin, Homing |
d/b+4 | l (TC) | 20 | 30~31 cs5~ | -24 | YKU | YKU | Homing |
d/b+3+4 | l | 20 | 24~25s cs6~ | -18~-17 | KND | KND | |
b+1 | m? | 16 | 17~18 | -6~-5 | +2~+3 | +2~+3 | |
b+1, F | m, (Special) | 16 | 17~18 | +1~+2 | +9~+10 | +9~+10 | |
b+1, 4 | m, m | 16,22 | 17~18 | -11~-10 | KND | KND | |
b+2 | h | 15 | 13 | -11 | 0 | 0 | |
b+2, 1 | h, m | 15,13 | 13 | -4~-3 | +7~+8 | +7~+8 | |
b+2, 1, F | h, m (special) | 15,13 | 13 | -4~-3 | +7~+8 | +7~+8 | |
b+2, 1, B | h, m(BT) | 15,13 | 13b | -4~-3 | +7~+8 | +7~+8 | |
b+2, 1, 1+2 | h, m, m | 15,13,27 | 13 | -12~-11 | KND | KND | |
b+3 or BT b+3 | (Special) (TJ) | 13 | |||||
b+4 or BT b+4 | (Special) (TJ) | 13 | |||||
b+3 or 4, f | (Special) (TJ) | RC | |||||
b+3, 3 or b+4, 3 | (Special) (TJ), l (TC) | 25 | 24~25s (49~) | -15~-14 | KND | KND | |
b+3, 4 or b+4, 4 | (Special) (TJ), m (TJ) | 27 | 23~29 (48~) | -6~0 | KND | KND | |
b+1+2 | m | 24 | 23~24 | -12~-11 | KND | KND | |
b+1+4 | ! (TJ) | 50 | 63~65 js56~ | KND | KND | KND | |
u/b+1 | m | 21 | 16~18 | -9~-7 | KND | KND | |
u/b or u or u/f+2 | m | 21 | 20~21 | -10~-9 | KND | KND | |
u/b or u+3 | m (TJ) | 26 | 22~23 js16~ | -16~-15 | Launch (JG?) | Launch (JG?) | |
u/b or u+3, f | m (TJ), (Special) | 26 | 22~23 js16~ | -13~-12 | Launch (JG?) | Launch (JG?) | |
u/b or u+3, 3 | m (TJ), m (TJ) | 26,15 | js9~ | -12 | 0 | 0 | |
u/b or u+3, 3, F | m (TJ), m (TJ) | 26,15 | js9~ | -3 | +9 | +9 | |
u/b or u+3, 3, 3+4 | m (TJ), m (TJ) | 26,15,5,2 | 22~23 | -8 | KND | KND | |
u+3+4 | m (TJ), (Throw) | 18(,5,5) | 36~39 js5~ | -8~-5 | Launch (JG?)(Throw) | Launch (JG?)(Throw) | |
u+3+4 (Far) | m (TJ) | 18 | 36~39 js5~ | -8~-5 | KND | KND | |
u/f+3 | m (TJ) | 13 | 15~17 js9~ | -13~-11 | Launch (JG?) | Launch (JG?) | |
u/f+4 | m (TJ) | 12 | 25~29 js9~ | -12~-8 | +1~+5s | +1~+5s | |
u/f+4, b | m(BT) (TJ) | 12 | 25~29 js9~ | -12~-8 | +1~+5s | +1~+5s | |
u/f+4, 3 | m (TJ), m | 18,23 | 28~32 12~ | -9 | KND | KND | Wall bounce |
u/f+3+4 | m (TJ) | 15 | 15~18 js9~ | -9~-6 | +2~+5 | +2~+5 | |
u/f+3+4, 3 | m (TJ), h | 15,18 | 15~18 9~ | -4 | +14k (+18k wc) | +14k (+18k wc) | Wall crush |
u/f+3+4, 3+4 | m (TJ), m | 15,22 | 15~18 9~a | -21~-17 | Launch | Launch | |
f, F+2 | m | 20 | 18(19~) pc6~17 | -17 | CS | CS | Power crush |
f, F+3 | m (TJ) | 15 | 22a(23~) js7~ | -12 | JG | JG | |
f, F+3, F | m (TJ), (Special) | 15 | js7~ | -3 | JG | JG | |
f, F+3, 3+4 | m (TJ), mm | 15,5,20 | js1~31 | -8~-7 | KND | KND | |
f, F+3, 3+4 (Only two first hits) | m (TJ), m | 15,5 | js1~31 | -20~-19 | -9~-8 | -9~-8 | |
f, F+4 | l | 23 | 22~23 (23~) | -12~-11 | +4~+5 | +9~+10 | |
f, F+4, B | l(BT) | 23 | 22~23b (23~) | -12~-11 | +4~+5 | +9~+10 | |
f, F+1+2 (one spin) | m | 28 | 18~19 (29~30) | -9~-8 | KND | KND | Homing |
f, F+1+2* (two spins) | m | 38 | 18~19 (52~53) | +5~+6 | KND | KND | Homing |
f, F+1+2* (Very long hold) | ! | 50 | 18~19 (75~76) | KND | KND | KND | Homing |
f, F+3+4 | m (TJ) | 30 | 19~25a (20~) js11~ | -6~0 | KND | KND | |
f, f, f+3 | m (TJ) | 30 | 23~30 (26~) js3~ | 0~+7 | KND | KND | |
WS+1 | m | 15 | 13~14 | -11~-10 | 0~+1 | 0~+1 | |
WS+1, 2 | m, h | 15,16 | 13~14 | -3~-2 | +8~+9 | +8~+9 | |
WS+1, 2, 4 | m, h, l | 15,16,20 | cs12~ | -14~-13 | KND | KND | |
WS+2 | m? | 17 | 16~18 | -12~-10 | Launch (JG?) | Launch (JG?) | |
WS+2, B | m?(BT) | 17 | 16~18b | -12~-10 | Launch (JG?) | Launch (JG?) | |
WS+3 | m | 20 | 16~17 ar13~ | -21~-20 | Launch (JG?) | Launch (JG?) | |
WS+3, 4 | m, m | 20,25 | js27~43 | +4~+7s | KND | KND | |
WS+4 | m | 18 | 11~12 | -8~-7 | KND | KND | |
FC+d/f+1 | m | 25 | 14~15 | -6~-5 | KND | KND | |
FC+d/f+3 or d, D/F+3 | l (TJ),(TC) | 19 | 23~32 cs10~ | -18~-9 | -2~+7 | KND | |
SS+3 | m | 20 | 18~19 (27~) | -9~-8 | KND | KND | |
SS+1+2 | m | 21 | 19~20 (28~) | -2~-1 | KND | CS | |
qcf or From certain moves | (Special) | RC | |||||
qcf+1 | m | 16 | 15~16 (17~) | -12~-11 | -1~0 | -1~0 | |
qcf+1, 2 | m, m | 16,20 | 15~16 (17~) | -14~-13 | KND | CS | |
qcf+1, 2, B (Cancel) | m(BT) | 16 | 15~16 (17~)b | -17~-16 | -6~-5 | -6~-5 | |
qcf+2 | m | 13 | 14~15 (16~) | -9~-8 | 0~+1 | 0~+1 | Homing |
qcf+2, 1 | m, m | 13,20 | 14~15 (16~) | -13~-12 | KND | KND | |
qcf+3 | m | 20 | 16~17 (18~) | -21~-20 | Launch (JG?) | Launch (JG?) | |
qcf+3, 4 | m, m | 20,25 | 16~17 (18~)a | +4~+7s | KND | KND | |
qcf+4 | m | 18 | 11~12 (13~) | -8~-7 | KND | KND | |
qcf+3+4 | hh (TJ) | 6,20 | 12~14, 22~23 (14~) js12~ | +6~+7 | +17k | +17k | Homing, Tail spin |
b+3+4 (to BT) | (BT) | b | |||||
BT 1 | h | 8 | 8 | -8 | +3 | +3 | |
BT 1, 2 | h, h | 8,13 | 8 | -3 | +8 | +8 | |
BT 1, 4 | h, h | 8,21 | 8 | -5 | +10kg | +10kg | Tail Spin |
BT 2 | m | 17 | 14~16 | -5~-3 | KND | KND | Tail spin |
BT 3 | h | 25 | 10 | -8 | KND | KND | |
BT 4 | mm (TC) | 10,20 | 26~28, 55~56b 1js13~ 2js1~14 | -11~-10 | KND | KND | |
BT 4, 3+4 | mm (TC), mm (TJ) | 10,20,10,15 | b js14~31 | -10~-8 | KND | KND | |
BT 1+2 | mm | 5,20 | 13~14, 19~20 | -10~-9s | KND | KND | |
BT 3+4 | m (TJ) | 18 | 29~32 js5~ | -4~-1 | +5~+8s | +5~+8s | |
BT 3+4, 2 | m (TJ), m | 18,21 | 29~32 5~ | -11~-9 | KND | KND | Tail spin |
BT d+3 | l (TC) | 16 | 17~19 cs4~ | -17~-15 | -1~+1 | +2~+4s | |
BT d+3, 4 | l (TC), m | 16,24 | 17~19 4~ | -13~-11 | KND | KND | |
BT d+4 | l | 12 | 10s cs1~ | -11 | +3 | +3 | |
BT d+3+4 | l (TC)(BT) | 25 | 22~25b cs4~ | -26 | KND | KND | Homing |
BT d+3+4, F | l (TC) | 25 | 22~25 cs4~ | -26 | KND | KND | Homing |
BT b+3 | (Special) (TJ) | 22~25 4~ | |||||
BT b+4 | (Special) (TJ) | 22~25 4~ | |||||
b+1+3 or b+2+4 | (reverses h/m) | 25 + 50% of attack | 3~8 |
Lili Tekken7 For Basic Move
Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
---|---|---|---|---|---|---|---|
1 | h | 7 | 10 | +1 | +8 | +8 | |
2 | h | 8 | 10 | 0 | +8 | +8 | |
3 | m | 12 | 15~16b | -11~-10 | -3~-2 | -3~-2 | |
4 | h | 16 | 12 | -4 | +7 | +7 | |
f+1 | h | 7 | 10 | +1 | +8 | +8 | |
f+2 | h | 12 | 12~13 | -9~-8 | -1~0 | -1~0 | |
f+3 | m | 26 | 20~22 | -6~-4 | KND | KND | Homing, Tail spin |
f+4 | m | 23 | 17 | -9 | KND | CS | |
d/f+1 | m | 12 | 13 | -1 | +7 | +7 | |
d/f+2 | m | 16 | 16~17 | -11~-10 | Launch (JG?) | Launch (JG?) | |
d/f+3 | m | 23 | 20~22 | +3~+5s | +8~+10g | KND | |
d/f+4 | m | 14 | 15~16 | -8~-7 | -2~-1 | +5~+6 | |
d+1 | l (TC) | 10 | 18~19 cs9~ | -11~-10 | 0~+1 | 0~+1 | |
d+2 | m | 16 | 16~17 | -7~-6 | -1~0 | -1~0 | |
d+3 | l | 16 | 19~20 | -12~-11 | +1~+2 | +5~6s | |
d+4 | l (TC) | 7 | 12s cs4~ | -13 | -2 | -2 | |
d/b+1 | Sm (TC) | 5 | 10s cs4~ | -5 | +6 | +6 | |
d/b+2 | Sm (TC) | 8 | 11s cs4~ | -4 | +7 | +7 | |
d/b+3 | h | 20 | 19~22 cs6~16 | -9~-6 | KND | KND | Tail spin, Homing |
d/b+4 | l (TC) | 20 | 30~31 cs5~ | -24 | YKU | YKU | Homing |
b+1 | m? | 16 | 17~18 | -6~-5 | +2~+3 | +2~+3 | |
b+2 | h | 15 | 13 | -11 | 0 | 0 | |
b+3 | (Special) (TJ) | 13 | |||||
b+4 | (Special) (TJ) | 13 | |||||
u/b+1 | m | 21 | 16~18 | -9~-7 | KND | KND | |
u or u/f+1 | m (TJ) | 12 | 18 js9~ | -8 | +3 | +3 | |
u/b or u or u/f+2 | m | 21 | 20~21 | -10~-9 | KND | KND | |
u/b or u+3 | m (TJ) | 26 | 22~23 js16~ | -16~-15 | Launch (JG?) | Launch (JG?) | |
u/f+3 | m (TJ) | 13 | 15~17 js9~ | -13~-11 | Launch (JG?) | Launch (JG?) | |
u/b+4 | m (TJ) | 11 | 15~17 js9~ | -20~-18 | -8~-6 | -8~-6 | |
u+4 | m (TJ) | 15 | 15~17 js9~ | -13~-11 | KND | Launch (JG?) | |
u/f+4 | m (TJ) | 12 | 25~29 js9~ | -12~-8 | +1~+5s | +1~+5s | |
u/f, n+4 | m | 25 | 23(29,35) js9~33 | -11(-13) | Launch (JG?) | Launch (JG?) | |
WS+1 | m | 15 | 13~14 | -11~-10 | 0~+1 | 0~+1 | |
WS+2 | m? | 17 | 16~18 | -12~-10 | Launch (JG?) | Launch (JG?) | |
WS+3 | m | 20 | 16~17 ar13~ | -21~-20 | Launch (JG?) | Launch (JG?) | |
WS+4 | m | 18 | 11~12 | -8~-7 | KND | KND | |
FC+d/b or d+1 | Sm (TC) | 5 | 10s cs1~ | -5 | +6 | +6 | |
FC+2 | Sm (TC) | 8 | 11s cs1~ | -4 | +7 | +7 | |
FC+d/b or d+3 | l (TC) | 12 | 16s cs1~ | -17 | -3 | -3 | |
FC+4 | l (TC) | 10 | 12s cs1~ | -15 | -4 | -4 | |
SS+1 | h | 7 | 10(11~) | +1 | +8 | +8 | |
SS+2 | h | 8 | 10(11~) | 0 | +8 | +8 | |
SS+3 | m | 20 | 18~19 (27~) | -9~-8 | KND | KND | |
SS+4 | h | 16 | 12(13~) | -4 | +7 | +7 | |
BT 1 | h | 8 | 8 | -8 | +3 | +3 | |
BT 2 | m | 17 | 14~16 | -5~-3 | KND | KND | Tail spin |
BT 3 | h | 25 | 10 | -8 | KND | KND | |
BT 4 | mm (TC) | 10,20 | 26~28, 55~56b 1js13~ 2js1~14 | -11~-10 | KND | KND | |
BT d+1 or 2 | Sm | 10 | 10s cs1~ | -2 | +9 | +9 | |
BT d+3 | l (TC) | 16 | 17~19 cs4~ | -17~-15 | -1~+1 | +2~+4s | |
BT d+4 | l | 12 | 10s cs1~ | -11 | +3 | +3 |
Nobi Japanese Professional Gamer Reference Video
Novi is Japan of professional gamers . In 2015, orz became a sponsor and became a professional. Yamasa has been a sponsor since January 2016 .
He specializes in the Tekken series and has a track record of winning three world championships. The character used is ” Sergei Dragunov “. He is working with Yu and Take, who belong to the same Yamasa.
In addition to participating in the tournament as a player, he also holds Tekken training sessions with Yu and Take to improve the skills of the players
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