Tekken7 Blog Craig Marduk
Contents
Biography
Craig Marduk (クレイグ・マードック Kureigu Mādokku?) is a character in the Tekken series who was introduced in Tekken 4 and has returned for all subsequent releases, including Tekken 7 as a DLC character.

Craig Marduk Fighting Style
A traditional “big and slow” character with strong moves, great throws and a unique Mount grapple. His main drawback is that most of his attacks have a very slow startup time; making them unreliable when trying to beat an enemy to the punch let alone being an overall slow character in general.
However, when his attacks do hit, players are rewarded with heavy damage to the opponent and also some very useful launch properties. His ready position is also another good tactic at unsettling opponents as the mount attack is very effective at promptly deplenishing a decent amount of an opponent’s health without performing a combo.
Marduk is also one of the few characters that can grab opponents whilst in the air. This can be used during a juggle or just when the opponent jumps. His air grabs are a good tactic at dealing an extra bit of damage if used as a juggle finisher.
Marduk is an extremely violent and short-tempered individual. He is very brash and tends to be quite unkind to others around him. He is also incredibly cocky and has a huge ego. He is usually seen before or after a fight screaming and acting like a vicious wild animal. he has since become progressively more good-natured after befriending his ex-rival King II.
Craig Marduk For Special Move
Command | Hit level | Damage | Start up frame | Block frame | Hit frame | Counter hit frame | Notes |
---|---|---|---|---|---|---|---|
In rage b+1+2 | m (throw) | 55 | 20 | -22 | throw | throw | Rage art |
In rage f+2+3 | m (throw) | 25(,12) | 21 | +7g | throw | throw | Rage drive |
In rage f+2+3 (far) | sm | 10 | 45 | -10 | +9s | +9s | Rage drive |
1 | h | 7 | 10 | +1 | +8 | +8 | |
1, 2 | h, h | 7, 12 | -1 | +5 | +5 | ||
1, 2, 3+4 | h, h, (special)7, 12 | -3 | +3 | +3 | |||
1, 2, 3+4, 3+4 | h, h (special) | 7, 12 | -2 | +4 | +4 | ||
1, 2, 3 | h, h, m | 7, 12, 12 | -16 | -5 | -5 | ||
1, 2, 3, 1+2 | h, h, m, h | 7, 12, 12, 28 | +4s | +8s | +8s | ||
1, 2, 3, 1+2, 2+4 | h, h, m, h (VTS) | 7, 12, 12, 28 | +3s | +7s | +7s | ||
1, 2, f+1 | h, h, h | 7, 12, 21 | +4 | +6 | KND | ||
1, d+2 | h, m | 7, 13 | -9 | +7 | +7 | ||
2 | h | 10 | 10 | 0 | +8 | +8 | |
2, 1 | h, h | 10, 12 | +3 | +5 | +5 | ||
2, d+1+2 | h, m | 10, 22 | -12 | JG | JG | ||
3 | h | 28 | 17 | -14 | KND | KND | |
4 | h | 16 | 13 | -5 | +6 | JG | |
1+2 | m | 0 | 15 | -9 | +3 | +16 | |
f+2 | h | 20 | 16 | -7 | +7 | KND | |
f+2, 1 | h, h | 20, 25 | -7 | KND | KND | Tail spin | |
f+2, d+1 | h, m | 20, 17 | -13s | +2s | +2s | ||
f+2, d+1, 2 | h, m, m | 20, 17, 16 | -15 | JG | JG | ||
f+3 | m | 13 | 23 | -8 | +5 | +5 | |
f+3, 2 | m, m | 13, 20 | -11 | Launch | Launch | ||
f+4 | m | 20 | 19 | 8s | +2s | KND | |
f+1+2 | h | 21 | 15 pc8 | -10 | KND | KND | |
f+3+4 | h! | 30 | 32 | KND | KND | KND | |
f+3+4, 3+4 | (special) | total 45 | |||||
f+1+4 | m | 25 | 21 | -18 | +9g | +9g | |
d/f+1 | m | 15 | 15 | -13 | JG | JG | |
d/f+2 | m | 16 | 15 | -7 | +6 | +6 | |
d/f+2, 1 | m, m | 16, 21 | -13 | KND | KND | ||
d/f+3 | m | 13 | 17 | -10 | +2 | +2 | |
d/f+3, 1 | m, h | 13, 7 | +2 | +5 | +5 | ||
d/f+3, 1, 2 | m, h, h | 13, 7, 10 | -1 | +5 | +5 | ||
d/f+3, 1, 2, 3+4 | m, h, h (special) | 13, 7, 10 | -3 | +3 | +3 | ||
d/f+3, 1, 2, 3+4, 3+4 | m, h, h (special) | 13, 7, 10 | -2 | +4 | +4 | ||
d/f+3, 1, 2, 3 | m, h, h, m | 13, 7, 10, 12 | -16 | -5 | -5 | ||
df3, 1, 2, 3, 1+2 | h, h, m, h | 7, 12, 12, 28 | +4s | +8s | +8s | ||
df3, 1, 2, 3, 1+2, 2+4 | h, h, m, h (VTS) | 7, 12, 12, 28 | +3s | +7s | +7s | ||
d/f+3, 1, 2, f+1 | m, h, h, h, | 13, 7, 10, 12, 28 | +4 | +6 | KND | ||
d/f+3, 1, d+2 | m, h, m | 13, 7, 13 | -9 | +7 | +7 | ||
d/f+3, 1+2 | m, h | 13, 28 | +4s | +8s | +8s | ||
d/f+3, 1+2, 3+4 | m, h (VTS) | 13, 28 | +3s | +7s | +7s | ||
d/f+3, d/f+1 | m, m | 13, 10 | -12 | JG | JG | ||
d/f+3, d/f+1, 2 | m, m, h | 13, 10, 20 | -6 | KND | KND | ||
d/f+3, d/f+1, 2 (hold) | m, m, h | 13, 10, 28 | +13G (?) | KND | KND | Tail spin | |
d/f+3, d/f+1, 2 | m, m, h | 13, 10, 21 | -3s | KND | KND | ||
d/f+4 | m | 13 | 13~14 | -4~-3 | +2~+3 | +2~+3 | |
d/f+4, 2 | m, h | 13, 25 | -5 | +12k | KND | Tail spin | |
d/f+1+2 | m (TC) | 23 | 17 | -11 | +3s | +3s | |
d+1 | m | 20 | 18 | 0s | +5s | KND | |
d+2 | m | 15 | 16 | -7s | +7s | +7s | |
d+2, 4 | m, m | 15, 21 | -9 | +5 | +5 | ||
d+3 | l | 18 | 16 | -12 | -1 | -1 | |
d+4 | l (TC) | 16 | 14 | -16 | -5 | -5 | |
d+1+2 | m | 22 | 19 | -12 | JG | JG | |
d/b+1 | sm (TC) | 5 | 10 | -5 | +6 | +6 | |
d/b+2 | m | 20 | 16 | -8 | KND | KND | Tail spin |
d/b+3 | l | 10 | 18 | -12 | -4 | +4 | |
d/b+3, 1 | l, h | 10, 16 | -6 | +8 | KND | ||
d/b+3, 1, 1 | l, h, m | 10, 16, 23 | -8 | KND | KND | Tail spin | |
d/b+3, 1, 1, 3+4 | l, h (special) | 10, 16 | -20 | -6 | KND | ||
d/b+3, 1, 1, 3+4 | l, h (cancel) | 10, 16 | -21 | -7 | KND | ||
d/b+3, 4 | l, m | 10, 16 | -13 | +3 | +3 | ||
d/b+3, 4, 1+2 | l, m (throw) | 10, 12 (10) | mid throw | mid throw | mid throw | ||
d/b+4 | l (throw) | 12(,10) | 23 | -26 | throw | throw | |
d/b+1+2 | m | 23 | 26 | -22 | JG | JG | |
b+1 | m | 10 | 21 | -8s | +2s | KND | |
b+1, 2 | m, m | 10, 15 | -14s | KND | KND | ||
b+2 | m | 24 | 22 | -9 | +4 | KND | Homing |
b+3 | m | 26 | 21 | 0 | +8 | KND | |
b+4 | m | 20 | 14 | -9 | +2 | KND | |
b+3+4 | h | 30 | 18 | -14 | KND | KND | Wall bounce |
b+2+3 | m! (throw) | 70 | 80 | KND | KND | KND | b,b to cancel |
b+2+3, 1+2 | m (throw) | 12(10) | 100 | mid throw | mid throw | mid throw | |
u/b or u1 | m (TJ) | 12 | 18 | -12 | -1 | -1 | |
u/f+1 | h | 14 | 12 | -5 | +5 | +5 | |
u/f+1,2 | h,h | 14,20 | 12 | -2 | +6 | KND | |
u/b or u or u/f+2 | h | 17 | 15 | -12 | +9 | +9 | |
u/b or u or u/f+3 | m (TJ) | 25 | 20 js12 | -2 | KND | JG | |
u/b+4 | m (TJ) | 14 | 23 js9 | -16 | KND | KND | |
u or u/f+4 | m (TJ) | 18 | 23 js9 | -9 | KND | KND | |
u/b+1+2 | m | 21 | 22 | -6s | KND | KND | |
u/b+1+2, 3+4 | m (special) | 21 | -7s | KND | KND | ||
u/b+1+2, 3+4, 3+4 | m (special) | 21 | -6s | KND | KND | ||
u/f+1+2 | h | 21 | 17 | -6 | KND | KND | |
u/b or u or u/f+3+4 | m (TJ) | 25 | 31 js6 | -3s | +7s | KND | |
u/f, N, 4 | m (TJ) | 25 | 23 js9 | -11 | JG | JG | |
f, F+2 | h | 21 | 11 | -1 | KND | KND | |
f, F+3 | m | 18 | 19 | -7 | +1 | +1 | |
f, F+3, 2 | m, m | 18, 26 | -14 | JG | JG | ||
f, F+4 | m | 26 | 18 | -8 | KND | KND | Tail spin, Homing |
qcf+1 | m | 21 | 18 | -10 | JG | JG | |
qcf+1, 2 | m, m | 21, 24 | -7 | KND | KND | ||
qcf+1, 2* | m, m | 21, 40 | +14g (+16g wc) | KND | KND | Wall crush | |
qcf+2 | l (throw) | 20(,35) | 24 | -12 | +5 | throw | |
b, f+1+2 | m, m | 14, 16 | 15 | -12 | +4 | +4 | |
b, f+1+2,2 | m, m | 14, 16, 25 | 15 | -15 | KND | CS | |
f, f, f+3 | m | 30 | 32 | +6 | KND | KND | |
FC+1 | sm (TC) | 5 | 10 | -5 | +6 | +6 | |
FC+2 | sm (TC) | 8 | 11 | -4 | +7 | +7 | |
FC+3 | l | 12 | 16 | -17 | -3 | -3 | |
FC+4 | l | 10 | 12 | -15 | -4 | -4 | |
FC+1+2 | m (throw) | 25(,15) | 22 | -4 | throw | throw | |
WS+1 | m | 14 | 11 | -7 | +3 | +3 | |
WS+1, 3+4 | m (special) | 14 | -7 | +3 | +3 | ||
WS+1, 3+4, 3+4 | m (special) | 14 | -8 | +2 | +2 | ||
WS+1, 2 | m, h | 14, 18 | -7 | KND | CS | ||
WS+2 | m | 22 | 19 | -8 | KND | KND | Tail spin |
WS+3 | m | 20 | 18 | -13 | KND | KND | |
WS+4 | m | 21 | 13 | -9 | KND | KND | |
WS+1+2 | m | 12 | 10 | -4 | +7 | +7 | |
FC+d/f+2 | h | 28 | 20 | -3 | KND | KND | |
FC+d/f+4 | l | 19 | 21 | -26 | +8 | KND | |
SS+2 | m | 18 | 21 | -3 | 0s | 0s | |
SS+2, 3+4 | m | 18 | +2 | +5s | +5s | ||
SS+2, 3+4, 3+4 | m | 18 | +1 | +4s | +4s | ||
SS+4 | m | 24 | 21 | -6 | KND | KND | |
SS+1+2 | m | 25 | 29 | +1 | KND | KND | |
(opponent grounded) d/b+4 | l | 23 | 19 | -14 | -3 | -3 | |
(grounded face down) 2 | m | 23 | 20 | -7 | +4 | +4 | |
(grounded face down) d+2 | l (throw) | 18(,10) | 17 | -24 | throw | throw | |
(back to wall) b, b, u/b | m | 21 | 36 | 0s | KND | KND | |
BT 1 or 2 | h | 15 | 8 | -8 | +3 | +3 | |
BT 3 or 4 | h | 18 | 10 | -8 | KND | KND | |
BT d+1 or d+2 | sm | 10 | 10 | -2 | +9 | +9 | |
BT d+3 or d+4 | l | 12 | 10 | -11 | +3 | +3 | |
3+4 | (VTS) TC | cs7 | |||||
d/f+3+4 | (VTS) | ||||||
d/b+3+4 | (VTS) | ||||||
VTS 3+4 | (cancel) | total 1 frame | |||||
VTS u or d | (special) | ||||||
VTS f+1 | m | 16 | 13 | -4 | +3 | +3 | |
VTS f+1, 2 | m, m | 16, 20 | -13s | +2s | KND | ||
VTS f+1, 4 | m, h | 16, 26 | -9 | KND | KND | Tail spin | |
VTS f+2 | m | 22 | 17 pc8 | -14 | KND | KND | Wall boune, Power crush |
VTS d+1+2 | l, m | 20, 20 | 17 | -39 | KND | KND | |
VTS d+1+2 | l, m (second hit only) | 20 | -14 | KND | KND |
Craig Marduk For Basic Move
Command | Hit level | Damage | Start up frame | Break | Break frame | Notes | Notes |
---|---|---|---|---|---|---|---|
1+3 | h | 35 | 12 | 1 or 2 | -6 | f+1+3 15 frames | Rage art |
2+4 | h | 35 | 12 | 1 or 2 | -6 | f+2+4 15 frames | Rage drive |
Left side throw | h | 45 | 12 | 1 | -3 | Rage drive | |
Right side trhow | h | 40 | 12 | 2 | -3 | ||
Opponent BT 1+3 | h | 60 | 12 | None | |||
Opponent BT 2+4 | h | 60 | 12 | None | |||
f, F+1+2 | h | 20 | 12 | 1+2 | 0 | ||
qcf+1+3 | h | 30 | 12 | 1 | -2 | ||
qcf+1+3, 1+2 | h | 20 | 12 | -2 | |||
qcf+2+4 | h | 30 | 12 | 2 | -2 | ||
qcf+2+4, 1+2 | h | 20 | 12 | -2 | |||
qcb+1+2 | h | 40 | 11 | 1+2 | -6 | ||
f, hcf+1 | h | 50 | 11 | 1 | -2 | ||
VTS 1+2 (close) | m | 12 | 34 | 1+2 | -4 | ||
VTS 1+2 | m | 12 | 30 | 1 or 1+2 | -8 | ||
VTS 1+2 (far) | sm | 10 | 50 | ||||
VTS 1+2, u or d | (cancel) | ||||||
VTS 1+3 | h | 35 | 12 | 1 | -2 | ||
VTS 2+4 | h | 35 | 12 | 2 | -2 | ||
Mount 1 | h | 35 | 18 | 2 | -5 | Tail spin | |
Mount 1+3 | h | 40 | 17 | 2 | -9 | ||
Mount 2 | h | 35 | 17 | 1 | -5 | ||
Mount 2+4 | h | 40 | 18 | 1 | -9 | ||
Mount 1+2 | h | 40 | 28 | 1+2 | -9 | ||
Mount 3+4 | h | 40 | 28 | 1+2 | -9 | ||
(opponent grounded) d/b+1+3 | 18 | 1 | |||||
(opponent groudned) d/b+2+4 | 18 | 2 | |||||
(opponent in air) 1+3 | h | 29 | 12 | ||||
(opponent in air) 2+4 | h | 26 | 12 | ||||
(opponent in air) f, F+2 | h | 60 | 12 | ||||
w! 1+3 or 2+4 | h | 60 | 12 | -7 | +6 | +6 |
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