Sigewinne

Genshin Impact Sigewinne Build

electro
BowBow
Support
Equity
Equity
Lightless Eye Of The Maelstrom
Lightless Eye Of The Maelstrom
Varunada Lazurite Sliver
Varunada Lazurite Sliver
Romaritime Flower
Romaritime Flower
Transoceanic Pearl
Transoceanic Pearl
Water That Failed To Transcend
Water That Failed To Transcend

Sigewinne Best Weapons

1
Silvershower Heartstrings
Silvershower Heartstrings
2
Elegy for the End
Elegy for the End
3
Recurve Bow
Recurve Bow
4
Favonius Warbow
Favonius Warbow

Sigewinne Best Artifacts

1
Tenacity Of The Millelith
Tenacity Of The Millelith
2
2
Vourukasha's Glow
Vourukasha's Glow
2

Sigewinne Best Stats

Sands: ATK%
Goblet: Pyro DMG%
Circlet: CRIT Rate/CRIT DMG%
Substats: Energy Recharge > CRIT Rate/ CRIT DMG > ATK
Character Builds by Genshin Impact Helper →

Best Sigewinne Teams

Sigewinne/Raiden National Teams
Sigewinne/blooming intensely Teams

Sigewinne Passives

Requires Appropriate Rest

Ascension 1

Requires Appropriate Rest

Sigewinne grants herself the "Semi-Strict Bedrest" effect for 18s after using Rebound Hydrotherapy: Sigewinne gains an 8% Hydro DMG Bonus and 10 stacks of Convalescence. When the Elemental Skills of your nearby off-field party members other than Sigewinne deal DMG, consume 1 stack of Convalescence, and increase the DMG dealt by this instance of Elemental Skill DMG. Every 1,000 Max HP Sigewinne has above 30,000 increases the DMG by 80. The maximum DMG increase for Elemental Skills that can be gained in this way is 2,800.
Detailed Diagnosis, Thorough Treatment

Ascension 4

Detailed Diagnosis, Thorough Treatment

When Sigewinne performs healing, the amount healed for this instance is increased based on the total current value of the Bonds of Life on all party members: For each 1,000 HP worth of Bonds of Life, the outgoing healing is increased by 3%. The amount of healing provided can be increased by up to 30% in this way.
Emergency Dose

Passive

Emergency Dose

While underwater, heal your active character over 2.5s when their HP falls under 50%. The amount healed is equal to 50% of their Max HP, and their All Elemental and Physical RES will be decreased by 10% for 10s. This effect can be triggered up to once every 20s.

Sigewinne Constellations

Can the Happiest of Spirits Understand Anxiety?.

Constellation 1

Can the Happiest of Spirits Understand Anxiety?.

Rebound Hydrotherapy's Bolstering Bubblebalm can bounce 3 extra times, and the first 3 bounces will not cause big Bubblebalms to become smaller. The Passive Talent "Requires Appropriate Rest" is enhanced: Each Bubblebalm bounce adds 1 stack to her Convalescence tally, and the values for the Convalescence stacks' DMG bonus will be modified to: Every 1,000 max HP Sigewinne has above 30,000 increases the DMG by 100. The maximum DMG increase for Elemental Skills that can be gained in this way is 3,500. You must first unlock the Passive Talent "Requires Appropriate Rest.".
Can the Most Merciful of Spirits Defeat Its Foes?

Constellation 2

Can the Most Merciful of Spirits Defeat Its Foes?

When using Rebound Hydrotherapy and Super Saturated Syringing, Sigewinne can create a Bubbly Shield worth 30% of her Max HP that absorbs Hydro DMG with 250% efficiency. The Bubbly Shield will persist until Sigewinne finishes using relevant skills. Additionally, after Rebound Hydrotherapy's Bolstering Bubblebalm or Super Saturated Syringing hits an opponent, that opponent's Hydro RES will be decreased by 35% for 8s.
Can the Healthiest of Spirits Cure Fevers?

Constellation 3

Can the Healthiest of Spirits Cure Fevers?

Increases the Level of Normal Attack: Royal Reed Archery by 3.Maximum upgrade level is 15.
Can the Loveliest of Spirits Keep Decay at Bay?

Constellation 4

Can the Loveliest of Spirits Keep Decay at Bay?

The duration of Super Saturated Syringing is extended by 3s.
Can the Most Joyful of Spirits Alleviate Agony?

Constellation 5

Can the Most Joyful of Spirits Alleviate Agony?

Increases the Level of Secret Rite: Twilight Shadowpiercer by 3.Maximum upgrade level is 15.
Can the Most Radiant of Spirits Pray For Me?.

Constellation 6

Can the Most Radiant of Spirits Pray For Me?.

When Sigewinne performs healing, she will increase the CRIT Rate and CRIT DMG of her Super Saturated Syringing based on her Max HP. Every 1,000 Max HP she has will increase CRIT Rate by 0.4% and CRIT DMG by 2.2% for 15s. The maximum increase achievable this way is 20% CRIT Rate and 110% CRIT DMG.."

Sigewinne Talents

Royal Reed Archery

Normal Attack

Royal Reed Archery

Normal Attack Performs up to 3 consecutive shots with a bow. Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, the power of Electro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged: Charge Level 1: Fires off an arrow carrying the power of lightning that deals Electro DMG. Charge Level 2: Fires off a Shadowpiercing Shot which can pierce enemies, dealing Electro DMG to enemies along its path. After the Shadowpiercing Shot is fully charged, Sigewinne cannot move around. Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Ancient Rite: The Thundering Sands

Elemental Skill

Ancient Rite: The Thundering Sands

Gathers the might of thunder, dealing AoE Electro DMG and quickly retreating. If this attack triggers Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, or Electro Swirl reactions, Sigewinne recovers a certain amount of Elemental Energy.
Secret Rite: Twilight Shadowpiercer

Elemental Burst

Secret Rite: Twilight Shadowpiercer

Perform a secret rite, entering the "Twilight Meditation" state, during which Sigewinne's Normal Attacks will be converted into enemy-piercing Dusk Bolts: Deal Electro DMG to opponents in its path, with DMG increased based on Sigewinne's Elemental Mastery. Sigewinne cannot perform Aimed Shots while in this state. DMG dealt by Dusk Bolts is considered Charged Attack DMG. This effect will be canceled when Sigewinne leaves the field.

Sigewinne Ascension Costs

Rank
Lvl
Cost
Material
Material
Material
Material
1
20
20000
Varunada Lazurite Sliver 1
Varunada Lazurite Sliver
Romaritime Flower 3
Romaritime Flower
Transoceanic Pearl 3
Transoceanic Pearl
2
40
40000
Water That Failed To Transcend 3
Water That Failed To Transcend
Varunada Lazurite Fragment 2
Varunada Lazurite Fragment
Romaritime Flower 10
Romaritime Flower
Transoceanic Pearl 15
Transoceanic Pearl
3
50
60000
Water That Failed To Transcend 6
Water That Failed To Transcend
Varunada Lazurite Fragment 4
Varunada Lazurite Fragment
Romaritime Flower 20
Romaritime Flower
Transoceanic Chunk 12
Transoceanic Chunk
4
60
80000
Water That Failed To Transcend 3
Water That Failed To Transcend
Varunada Lazurite Chunk 8
Varunada Lazurite Chunk
Romaritime Flower 30
Romaritime Flower
Transoceanic Chunk 18
Transoceanic Chunk
5
70
100000
Water That Failed To Transcend 6
Water That Failed To Transcend
Varunada Lazurite Chunk 12
Varunada Lazurite Chunk
Romaritime Flower 45
Romaritime Flower
Xenochromatic Crystal 12
Xenochromatic Crystal
6
80
120000
Water That Failed To Transcend 6
Water That Failed To Transcend
Vajrada Amethyst Gemstone 20
Vajrada Amethyst Gemstone
Romaritime Flower 60
Romaritime Flower
Xenochromatic Crystal 24
Xenochromatic Crystal

Sigewinne Showcase