Tekken7 Blog About Steve Fox

Biography First appearing in Tekken 4, Steve Fox has returned. Steve is a young British boxer who was adopted at a young age. Probably Nina William is something to do with Steve Fox. Steve's main objective has been to learn more information about his ...

Biography

First appearing in Tekken 4, Steve Fox has returned. Steve is a young British boxer who was adopted at a young age. Probably Nina William is something to do with Steve Fox. Steve’s main objective has been to learn more information about his past, including the origin of the mysterious scar on his arm, and to get revenge against those responsible.

Steve Fox For Fighting Style

With a unique fighting style based on boxcing, sways and punches, and almost no kicks, Steve is one of the most unorthodox characters in the series. He has incredibly fast and effective punches and combos, very strong low attacks, and can lay the pressure on his opponent like few others in the roster.

Perhaps one of the most dangerous fighters in the roster, Steve can turn around a fight with his hard-hitting blows and high-low combos in a flash, and his counter-hits are among the most effective around. Also,

Steve’s dodging capabilities are unrivaled by any other character in the series if timed properly. Blind reliance on this tactic is very risky, though, and going the wrong way might end up being a game-changing mistake.

Placing too much confidence in Steve’s evasive maneuvers renders him open to various kinds of damages, the worst-case scenario being KO’d by a set of elaborate combos. Unique to him and befitting his fighting style, his 3 and 4 inputs has him performing bobs and weaves instead of kicks.

Because he makes minimal use of 3 and 4 inputs and mostly relies on 1 and 2 inputs, regular throws can be somewhat ineffective against him, as a Steve player can easily break throws by accident.

Steve Fox For Combo
Steve Fox For Special Move
CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
in rage 1+2 or WS+1+2h5513 pc8~-3KNDKNDRage art
in rage d/f+3+4(Special), (Special) (TC)13 8~Rage drive
in rage d/f+2+3m, m5,2114+7JGJGRage drive
in rage D/f+2+3m, m (DUK)5,2114+15gJGJGRage drive
in rage d/f+3+4, 1+2(Special), m x 510*4,1915,(35~) cs1~+1 (wl+7)KNDKNDRage art
1h710+1+8+8
1, 1h, h7,710-3+3+3
1, 1, 3 or 4 to Weaveh, h, (Special)7,710-600
1, 1, 2h, h, h7,7,1510-7~-6+4~+5+4~+5
1, 1, 2, f+3 or f+4h, h, h (DUK)7,7,1510-3+8+8
1, 1, 2, 3 or 4 to Weaveh, h, h, (Special)7,7,1510-3+8+8
1, 1, 2, b+3 or b+4 to Swayh, h, h, (Sway)7,7,1510-5+6+6
1, 1, d+1h, h, m7,7,1510-60+5
1, 1, d+1, Bh, h, m, (FLK)7,7,15100+6+11
1, 1, d+1, B, d/b (Cancel)h, h, m, (FLK)7,7,1510s-2+4+9
1, 2h, h7,1010-2+6+6
1, 2, 3 or 4 to Weaveh, h, (Special)7,1010-4+4+4
1, 2, 1h, h, h7,10,1510-3+3+3
1, 2, 1, Fh, h, h, (Special)7,10,1510-2+4+4
1, 2, 1, Bh, h, h, (FLK)7,10,1510-1+5+5
1, 2, 1, B, d/b (Cancel)h, h, h, (FLK)7,10,1510s-3+3+3
1, 2, 1, 3 or 4 to Weaveh, h, h, (Special)7,10,1510-600
1, 2, 1, 2h, h, h, m7,10,15,1510-10~-9KNDKND
1, 2, 1, 2h, h, h, m, (Special)7,10,15,1510-6~-5KNDKND
1, 2, 1, d+2h, h, h, l (TC)7,10,15,19cs10~-12~-11+1~+2sKND
1, 2, 1, d+2, dh, h, h, l (TC)7,10,15,19s cs10~-12~-11+1~+2sKND
1, d+1h, m7,1510~-60+5
1, d+1, Bh, m, (FLK)7,1510~0+6+11
1, d+1, B, d/b (Cancel)h, m, (FLK)7,1510~ RC-2+4+9
2h1212-1+5+5
2, 1h, h12,1412-5+6+6
2, 1, Fh, h, (Special)12,1412+3+14 GB+14
2, 1, Bh, h, (FLK)12,1412+3+14 GB+14
2, 1, B, d/b (Cancel)h, h, (FLK)12,1412 RC+2+13 GB+13
2, 1, 2h, h, m12,14,2212-11KNDKND
f+2m?1121~22-6~-5+5~+6+5~+6
f+2, 1m, h11,1221~22-5-1-1
f+2, 1, Fm, h, (Special)11,1221~220+4+4
f+2, 1, Bm, h, (FLK)11,1221~22+1+5+5
f+2, 1, B, d/b (Cancel)m, h, (FLK)11,1221~22 RC0+4+4
f+2, 1~2m, m11,2021-10KNDKND
f+1+2mh10,1215~16, 23~25-14~-12-3~-1-3~-1
f+1+2, 2mh, m10,12,2015~16, 23~25-13~-12KNDKND
d/f+1m1213~14-2~-1+5~+6+5~+6
d/f+1, 3 or 4 to Weavem, (Special)1213~14-7~-60~+10~+1
d/f+1, 2m, h12,1313~14-6+3+5
d/f+1, 2, 3 or 4 to Weave (Cancel)m, (Special)1213~14-16~-15-9~-8-9~-8
d/f+1, 2~1m, h12,2013~14-2~-1+2~+3CS
d/f+12~1 Bm, h, (FLK)12,2013~140~+1+4~+5CS
d/f+1, 2~2m, m12,2013~14-10KNDKND
d/f+1, 2~f+1+2m, hh12,8,1213~14-300(+3)
d/f+1, 2~f+1+2 , 3 or 4 to Weavem, hh, (Special)12,8,1213~14-4-1-1(+2)
d/f+2m1816~17-11~-10+6~+7CS
d/f+2, 3 or 4 to Weavem, (Special)1816~17-7~-6+10~+11CS
d/f+1+2mm14,2114,24~25-12~-11KNDKND
d/f+1+2 (Second hit miss)m1414-23-12s-12s
d+1l (TC)1216s cs6~-13-2-2
d+2l (TC)1117 cs6~-18-5-5
d+2, 1l (TC), m11,817 6~-11~-10-5~-40~+1
d+2, 1, 3 or 4 to Weavel (TC), m, (Special)11,817 6~-6~-50~+1+5~+6
d+2, 1, 2l (TC), m, h11,8,1717 6~-2~-1KNDCS
d+2~n+1m1529~30-4~-3+7~+8+7~+8
d+2~n+1, 3 or 4 to Weavem, (Special)1529~30-6~-5+5~+6+5~+6
d+2~n+1, f+2m, h15,1729~30-2~-1KNDCS
d+2~n+1 , 2m, m15,2029~30-13~-12+3~+4sKND
d/b+2 or FC+d/b+2l (TC)2126~27 cs6or1~-12~-11+1~+2sKND
d/b+2, d/b or Dl (TC)2126~27s cs6or1~-12~-11+1~+2sKND
d/b+3l1016-15+1+1
d/b+3, 2l, h10,1616-7~-6KNDKND
d/b+1+2m2136~37 pc8~35-18~-17+24~+25+24~+25Power crush
b+1h1713~14-14~-13+2~+3CS
b+1, Bh, (FLK)1713~14-1~0+9~+10CS
b+1, B, d/b (Cancel)h, (FLK)1713~14s-3~-2+7~+8CS
b+1, 2h, h17,913-5+19k+19k
b+1, 2, Fh, h, (PAB)17,1013~14-6~-5+5~+6+5~+6
b+1, d+2h, l (TC)17,10cs12~-12~-10+1~+1-1~+1
b+1, d+2, fh, l (TC), (PAB)17,1012~-10~-8+1~+3+1~+3
b+1, d+2, 1h, l (TC), m17,10,2012~-9~-7KNDKND
b+2m1517~18-13~-12CSCS
b+1+2Absorbs 1 h/m hit2~
When parry successful 1m3014~16-12~-10CSLaunch
u/f+1m (TJ)1819~21 js9~-6~-4+5~+7+5~+7
u or u/f+2m (TJ)2022~25 js9~-14~-11KNDKND
u or u/f+3l (TJ)2036~37 js9~35-12~-11+9~+10+9~+10
u or u/f+3, 2l (TJ), h20,1636~37 9~35-7~-6KNDKND
u or u/f+4m (TJ)2023~24 js9~-14~-13Launch (JG?)Launch (JG?)
f, F+2m2414~17 (15~)-13~-10sKNDKND
qcf+1m2116(16~)-10KNDKND
qcf+1, Bm, (FLK)2116(16~)-3KNDKND
qcf+1, B, d/b (Cancel)m, (FLK)2116s(16~)-4KNDKND
qcf+2l1819-19+2+2
qcf+2 fl (PAB)1819-19+2+2
qcb, f+2+3!7066~69 (66~)KNDKNDKND
f, f, f+2m (TJ)3020~24 (23~) js9~+9~+13gKNDKND
WR+1l (TC)2316(49~) cs6~-12KNDKND
WS+1m1211~12-3~-2+3~+4+8~+9
WS+1, 1m, h12,711~12-3+3+3
WS+1, 1,m, h, (Special)12,711~12-600
WS+1, 2m, m12,2011~12-13~-12+3~+4sKND
WS+2m1714~16-7~-5+4~+6aLaunch (JG?)
WS+2, 3 or 4 to Weavem, (Special)1714~16-7~-5+4~+6aLaunch (JG?)
FC+d/f+1l (TC), (PAB)1215~16 cs1~-12~-11+2~+3+2~+3
FC+d/f+2m?2018~19-15~-14LaunchLaunch
Opponent Down d+1+2l(On grounded opponent)1217-11+2+2
2+3+4(Special)17
3 (to LWV)(LWV)17
LWV 1m1415(23~)-10+1+1
LWV 1, 1m, m14,2215(23~)-13~-11KNDKND
LWV 1, Bm, (FLK)1415(23~)-3+8+8
LWV 1, B, d/b (Cancel)m, (FLK)1415(23~)-4+7+7
LWV 1, f+1m, m14,915(23~)-3+3+3
LWV 1, f+1, 1m, m, h14,9,815(23~)+3+7CS
LWV 1, f+1, 1, Bm, m, h, (FLK)14,9,815(23~)+4+8CS
LWV 1, f+1, 1, B, d/b (Cancel)m, m, h, (FLK)14,9,815(23~)s+2+6CS
LWV 2m1314~16 (22~)-5~-3+4~+6+4~+6
LWV 2, fm, (Special)1314~16 (22~)-1~+1+8~+10+8~+10
LWV 2, 1m, m13,2114~16 (22~)-8+4sKND
4 (to RWV)(RWV)14~16 (22~)
RWV 1m1314~16 (22~)-5~-3+4~+6+4~+6
RWV 1, fm, (Special)1314~16 (22~)-1~+1+8~+10+8~+10
RWV 1, 2m, m13,1514~16 (22~)-13~-11Launch (JG?)Launch (JG?)
RWV 2m2215~16 (23~)-13~-12KNDKNDWallbounce
3+4 (to ALB)(ALB)15~16 (23~)
3+4, F(PAB)15~16 (23~)
ALB 2m2223~24-8~-7KNDKND
ALB d+2l (TC)1721(34) cs6~-12+1sKND
ALB U(Special)21(34) 6~
ALB D(Special)21(34) 6~
3+4, d or u, F (two spins)(PAB)21(34) 6~
ALB d or U 1 (two spins)m3412~13 (49~50)-8~-7KNDKND
ALB d or U d+1 (two spins)l (TC)3022~23 (58~59) cs6~-12~-11KNDKND
f+3 or f+4 FC+d/f+3 or d/f+4 (to DCK)(Special) (TC)(DCK)22~23 (58~59) 6~
DCK 1m1719~20 (25~)-7~-6CS (10)Launch
DCK 2m1519~21 (25~)-14~-12Launch (JG?)Launch (JG?)
DCK 1+2m316(22~)-600
DCK 1+2, 1m, m5,316(22~)-9+2+2
DCK 1+2, 1, 2m, m, m5,3,316(22~)-9-3-3
DCK 1+2, 1, 2, 1m, m, m, m5,3,3,316(22~)-9+2+2
DCK 1+2, 1, 2, 1, 2m, m, m, m, m5,3,3,3,316(22~)-9-3-3
DCK 1+2, 1, 2, 1, 2, 1m, m, m, m, m, m5,3,3,3,3,316(22~)-9+2+2
DCK 1+2, 1, 2, 1, 2, 1, 2m, m, m, m, m, m, m5,3,3,3,3,3,316(22~)-9-3-3
DCK 1+2, 1, 2, 1, 2, 1, 2, 1m, m, m, m, m, m, m, m5,3,3,3,3,3,3,316(22~)-9+2+2
DCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2m, m, m, m, m, m, m, m, m5,3,3,3,3,3,3,3,316(22~)-10-4-4
DCK 1+2, 1, 2, 1, 2, 1, 2, 1, 2, 1m, m, m, m, m, m, m, m, m, m5,3,3,3,3,3,3,3,3,1216(22~)-12LaunchLaunch
DCK f+2h2115~16 (21~)-7~-6KNDCSTail spin
DCK f+2, 3 or 4 to Weaveh, (Special)2115~16 (21~)+1~+2KNDCSTail spin
f+3, F* or f+4, F* (to Ext DCK)(Special) (TC)(Ext DCK)15~16 (21~)
Ext DCK 1m2119~20 (50~)-7~-6KNDLaunch
Ext DCK 2m2119~21 (50~)-14~-12LaunchLaunch
Ext DCK f+2h2815~16 (46~)+5~+6CSCSTail spin
Ext DCK f+2, 3 or 4 to Weaveh, (Special)2815~16 (46~)+9~+10 (+15~+16)CSCSTail spin
Ext DCK 1+2, ,,m, , ,3,,,16(47~)-600
f+3+4 (to PAB)(PAB)16(47~)
PAB F(PAB)16(47~)
PAB d/b (Cancel)(Special) (TC)s
PAB 1h(PAB)1012~13 (13~)-2~-1+9~+10+9~+10
PAB 1, 2h, h10,1412~13 (13~)0~+1+8~+9+8~+9
PAB 1, 2, 1h, h, m, (PAB)10,14,2112~13 (13~)-13~-11+8~+10sLaunch (3rd hit)
PAB 2 or u/b+2h(Absorbs 1 h/m hit), (PAB)19(31)14(15~)-3+2(KND)CSHoming
PAB 1+2h(Throw)4511(12~)Throw(KND)
PAB f+2m?, (PAB)1818~19 (19~)-13~-12KNDKND
PAB f+2, 1m, m18,2518~19 (19~)+1~+2KNDKND
PAB d/f+1m(PAB)1215~16 (16~)-9~-8+2~+3+2~+3
PAB f+1+2h,h12,2312-5KNDKND
PAB d/f+1, 1m, m(PAB)10,1415~16 (16~)-10~-9+1~+2+1~+2
PAB d/f+1, 1, 2m, m, m(PAB)10,14,1215~16 (16~)-11-3-3
PAB d/f+1, 1, 2, 1m, m, m, m10,14,12,2015~16 (16~)-13KNDKND
PAB d/f+1, 2m, h10,2015~16 (16~)-6~-5+10g~+11g (+18g wc)+10g~+11g (+18g wc)Tail spin, wall crush
PAB d/f+2m, (PAB)1616~17 (17~)-10~-9Launch (JG?)Launch (JG?)
PAB d+1l (TC), (PAB)1115~16 (16~) cs6~-12~-11+2~+3+2~+3
PAB d+2l (TC)2528~29s (29~) cs6~-12~-11+7~+8KND
PAB b+1m1517~18 (18~)-19~-18-6~-5-6~-5
PAB b+1, 1m, h15,1017~18 (18~)-7~-6-1~0-1~0
PAB b+1, 1, 2m, h, m15,10,1217~18 (18~)-11~-9-5~-3-5~-3
PAB b+1, 1, 2, 1m, h, m, m15,10,12,2117~18 (18~)-10KNDKND
PAB b+1, 1, 2, 1, Bm, h, m, m, (FLK)15,10,12,2117~18 (18~)-3KNDKND
PAB b+2m(SWY)2528~29 (29~)-13~-12KNDKNDWall bounce
PAB u or u/f+2m (TJ)2317~19a (18~) js9~-15~-13LaunchLaunch
b+3 or b+4 (to SWY)(Special) (TC)(SWY)17~19 (18~) 9~
SWY 1m2616~17 (22~)-1~0s+6~+7sKND
SWY 2m (TC)3017~18 (27~) cs1~-18~-17CSCS
SWY 1+2 or +d, b, f, u directionh(Throw)010(20~)Throw(+1)
b+3+4 (to FLIK)(FLIK)10(20~)
b+3+4, 3 or 4 to Weave(Special)10(20~)
FLIK 1h1412(17~)-4+7+7
FLIK 1, b+3+4 (One to three hits)h, (ALB)1412+14+25g+25g
FLIK 1, 1h, h14,812-8+1+1
FLIK 1, 1, 1h, h, h14,8,812-900
FLIK 1, 1, 1, 2h, h, h, m14,8,8,2212-7KNDKND
FLIK 1, Bh, (FLK)1412-1+10+10
FLIK 1, B , d/b (Cancel)h, (FLK)1412s-3+8+8
FLIK 1, 1, Bh, h, (FLK)14,812-3+5+5
FLIK 1, 1, B, d/b (Cancel)h, h, (FLK)14,812s-5+3+3
FLIK 1, 1, 1, Bh, h, h, (FLK)14,8,812-4+4+4
FLIK 1, 1, 1, B, d/b (Cancel)h, h, h, (FLK)14,8,812s-6+2+2
FLIK 1, f+1h, m14,1712-50s(+9s)KND
FLIK 1, d or u+1h, h14,23120~+2+18Tail spinTail spin
FLIK 2m2118~19 (23~)-5KNDLaunch
FLIK 1+2h(Throw)4012(17~)Throw(KND)
FLIK b+2h2114~15 (19~) pc8~13-9KNDKNDPower crush
FLIK f+3+4(PAB)14~15 (19~) 8~13
FLIK b+1+2Absorbs 1 h/m hit2~
FLIK etc2~
Steve Fox For Basic Move
CommandHit levelDamageStart up frameBlock frameHit frameCounter hit frameNotes
1h710+1+8+8
2h1212-1+5+5
3 (to LWV)(LWV)12
4 (to RWV)(RWV)12
f+1h710+1+8+8
f+2m?1121~22-6~-5+5~+6+5~+6
f+3 (to DCK)(Special) (TC)(DCK)s
f+4 (to DCK)(Special) (TC)(DCK)s
d/f+1m1213~14-2~-1+5~+6+5~+6
d/f+2m1816~17-11~-10+6~+7KND (JG?)Homing
d/f+3 (to DCK)(Special) (TC)(DCK)s
d/f+4 (to DCK)(Special) (TC)(DCK)s
d+1l (TC)1416s cs6~-1300
d+2l (TC)1317 cs6~-18-5-5
d+3 (to LWV)(LWV)17 6~
d+4 (to RWV)(RWV)17 6~
d/b+1Sm (TC)510s cs4~-5+6+6
d/b+2l (TC)2126~27 cs6~-12~-11+1~+2sKND
d/b+3l1016-15+1+1
d/b+4 (to SWY)(Special) (TC)(SWY)s
b+1h1713~14-14~-13+2~+3CS
b+2m?2017~18-14CSCS
b+3 (to SWY)(Special) (TC)(SWY)s
b+4 (to SWY)(Special) (TC)(SWY)s
u/b or u+1m (TJ)1218 js9~-8+3+3
u/f+1m (TJ)1819~21 js9~-6~-4+5~+7+5~+7
u/b+2h1715~16-12~-11+9~+10g+9~+10g
u or u/f+2m (TJ)2022~25 js9~-14~-11KNDKND
u/b+3 (Cancel)(Special)22~25 9~
u or u/f+3l (TJ)2036~37 js9~35-12~-11+9~+10+9~+10
u/b+4 (Cancel)(Special)36~37 9~35
u or u/f+4m (TJ)2723~24-14~-13Launch (JG?)Launch (JG?)
WS+1m1211~12-3~-2+3~+4+8~+9
WS+2m1714~16-7~-5+4~+6aLaunch (JG?)
WS+3 (to LWV)(LWV)14~16
WS+4 (to RWV)(RWV)14~16
FC+d/b or d+1Sm (TC)510s cs1~-5+6+6
FC+d/b+2l (TC)2126~27 cs1~-12~-11+1~+2sKND
FC+d+2Sm811s cs1~-4+7+7
FC+d/b or d+3 (to LWV)(LWV)11 1~
FC+d/b or d+4 (to RWV)(RWV)11 1~
SS+1h710(11~)+1+8+8
SS+2h1212(13~)-1+5+5
SS+3 (to LWV)(LWV)12(13~)
SS+4 (to RWV)(RWV)12(13~)
BT 1 or 2h158-8+3+3
BT 3 or 4(Special)8
BT d+1 or 2Sm1010s cs1~-2+9+9
BT d+3 or 4(Special)10 1~KNDKND

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